Heaven For My AU! - Anonymus338 (2024)

Chapter 1: Heaven - Main Profile

Summary:

WIP CHAPTER

Chapter Text

Heaven For My AU! - Anonymus338 (1)

Description

Heaven is often depicted as the ethereal abode of Angels, a place where souls are believed to ascend after departing from the mortal coil. Unlike its fiery counterpart, Hell, Heaven is portrayed as a sanctuary for those souls deemed "good" and "redeemed," though the genesis of Heaven and its celestial beings is shrouded in mystery. The vista of Heaven is starkly different from the infernal landscapes below; it boasts a serene and wholly distinct ambiance. Situated above Hell, Heaven paints a striking image in the red skies of the Pride Rings, accompanied by the ominous glow of the satanic star moon. From afar, it appears as a luminous, orb-like celestial body, encircled by several rings and shrouded in cloud formations that mimic angelic wings. Moreover, Heaven is visualized as a celestial gateway in the skies of Pentagramopolis, taking the form of a Seraphim angel with clouds for wings. Being a part of the Northern Isles, it adheres to a similar societal framework as detailed in the Northern Isles discourse, boasting unique ecosystems and beings unlike any found in other realms.

The dynamic between Heaven and Hell is complex, to say the least. The bulk of Hell's society harbors deep-seated animosity and/or resentment towards Heaven and its denizens. Many sinners loathe the celestial domain for dispatching the Exterminators to decimate the Pride Ring's populace, while demons scorn angels for their virtues and unwavering faith in humanity. Angels such as Adam and Keenie exhibit contempt for demons, with the Exterminators reveling in the carnage of Pride's citizens. Despite this, the majority of Heaven's residents harbor a cautious fear of Hell's beings, without dismissing them as irredeemable or beyond help. The Extermination events were largely concealed from Heaven's populace until the climax of S1, when Lute's capture and the return of Adam's body prompted Darcy to disclose the truth about the Exterminations, reassuring Heaven's community that such decisions would not recur, receiving a thoughtful, albeit critical, reception.

Gaining entry into Heaven was notoriously challenging; a single sin or misstep in life could seal one's fate to Hell, denying them access to Heaven. This rigid doctrine persisted regardless of an individual's overall righteousness. The arrival of Darcy marked a pivotal shift in this ideology, relaxing the criteria and opening Heaven's gates to non-believers, aiming to recognize those truly benevolent and capable of redemption, rather than those who are overtly self-righteous. Darcy's philosophy challenges the notion of blind zealotry or crusader-like fervor, mockingly referencing figures such as Alexi Dobronov with a hint of sarcasm, "glad I dispatched my Omniseekers to kill him and his political traces, among other things..." This new approach signifies a departure from the stringent policies of the past, embracing a more inclusive and forgiving stance towards redemption and moral integrity.

Trivia

  • Heaven does not have that much dependence on money (Spirits), or an actual economy since they just use the money to buy stuff and that's it since most angels have vast magical power at their fingertips they can just create money and food or change their outfits out of thin air so nothing to worry about.
  • Heaven also seems to have advanced technology, and large airships are the main transport between Halos, since Darcywants to ensure that the airship can provide actual, appetizing food on plates and people can stand and walk on the airship/zeppelin or any other transportation.
  • Heaven has an extensive record of every single soul dwelling in all of the Omniverse, especially its nobles and higher-ups.
  • Heaven's embassy is located in Pentagramopolis, Northern Isles where all royals meet. And a second one in Pentagram City, Pride Ring, Hell. Likewise, Heaven is planning to build a Hell Embassy somewhere in Virtue Ville in Humility.
  • Heaven is virtually infinite and constantly adjusts its size depending on how many souls are in it at a time.
    • Heaven had a diversity problem in the past because its strict guidelines for saints made its society seem monotonous and dull. However, this changed when Darcy took control of Heaven. She convinced her father, God, that Heaven needed to focus on building itself as a society and kingdom, rather than depending on and bowing to humans. This is because humans might get the wrong idea and think that they can conquer both Heaven and Hell, take advantage of angels, and exploit any non-human entities they find. They might also expect angels to fix their problems, all in the name of "security and prosperity".
  • Heaven offers various modes of transportation, including personal elevators created by the Morningstars. Elevator 333, situated in the Grand Station of Halo City, operates like a standard elevator and displays departure times for different Halos of Heaven on a nearby screen. This method involves the elevator traveling through glowing portals, providing passengers with views of the changing sky. Additionally, Chariot 999 resembles flying metal trains, with S-shaped golden horses at the front, large gold metallic wings, and golden wheels that light up in flames and eyes as they move. For those who prefer a quicker journey, there are options such as talisman staffs, portaling directly to their destination, or using zeppelins and steampunk airships. Space warps, teal crystalline platforms that emit a bright cylindrical beam of light and transport occupants to their desired location, are also available for those who don't use magic.
  • The native languages of Heaven, (which are still spoken and read by older angels) - Hebrew, Yiddish, Enochian, and Latin.
    • English is commonly spoken in Heaven more than its native languages.
  • There are several radio stations available such as "Michael’s Music," "Station 777," "Heavenly Tunes," "God’s Covenant Choir," "Evangelical Harmonies," and "Patience’s #1 Church Hits." Additionally, you can find "Songs from the Queen of Mean Herself!" on these stations. Moreover, they offer access to Earth and Hell channels. You can also search for any song from anywhere in the Omniverse on these stations.

Social Media

The social media used in Heaven includes:

  • Gracebook: Heaven-based equivalent to Facebook.
  • Celestigram: Heaven-based equivalent to Instagram and Instagram/Voxtagram, but is more geared to the native citizens of Heaven.
  • Penstagram: Allowed both in the Northern Isles and in Heaven.
  • Angeltweet: The heavenly equivalent of Twitter, for sharing thoughts and updates.
  • Paradisepin: Heaven's version of Pinterest, for sharing and collecting heavenly inspirations.
  • DivineTube: A video-sharing platform for heavenly creatures to upload and watch divine content.
  • SeraphicSpots: Imagine Yelp but for the afterlife, guiding souls to the most blissful spots in heaven. Whether it's a serene garden or a tranquil cloud café, reviews are written by saints and angels themselves.
  • EtherealMail: This is the heavenly counterpart to Gmail, where souls communicate through ethereal letters that are delivered instantaneously. It’s encrypted with divine protection, ensuring only the intended recipient can read it.
  • HaloHangouts: Think of Google Hangouts but with a celestial twist. Angels and souls gather in holographic harmony, discussing celestial plans or just catching up on millennial heavenly gossip.
  • CloudConnect: LinkedIn's ethereal sibling, it's where holy beings network, share their divine duties, and endorse each other for skills like "Miracle Working" or "Ethereal Guidance".
  • PurityPages: The heavenly version of Wikipedia, filled with the knowledge of the universe, written by the omniscient for the newly ascended. It’s a go-to for understanding the mysteries of existence and the history of the heavens.
  • SoulStream: Like Twitch but for the souls who enjoy watching live streams of celestial events, from the creation of stars to live angelic choirs. It's a hit among the younger souls looking for entertainment.
  • ElysiumEchoes: A podcast platform where enlightened beings share their wisdom, stories from millennia, and discussions about the fabric of the universe. It's like Spotify but filled with divine enlightenment.
  • NirvanaNotes: A microblogging platform where souls share their enlightenment in short, insightful notes. It's a mix of Twitter and philosophical musings, perfect for those looking to expand their celestial consciousness.
  • HeavenlyHues: An artistic sharing platform akin to DeviantArt, where celestial beings showcase their creations. From aurora landscapes to soul portraits, it's a riot of divine colors and creativity.
  • ChoirChat: A music-sharing platform, think of it as SoundCloud for the heavens. Angels and souls share their hymns, harmonies, and heavenly melodies, creating a celestial symphony that resonates throughout the skies.
  • MysticMessenger: It's WhatsApp but for mystical messages, where souls send encrypted messages through the aether. Communication is instant, and you can even send a prayer as easily as a text.
  • SpiritSphere: Reddit's otherworldly counterpart, a forum where all heavenly beings debate, share, and vote on everything from cosmic dilemmas to the best way to craft a cloud. It's a melting pot of divine discourse.
  • ArcadiaAsks: Think Quora but for the ethereal and eternal queries. Souls and seraphs alike pose questions and provide answers on everything from the metaphysical to the everyday workings of paradise.
  • CelestialCircle: This is Google+ reborn in heavenly form, where circles of souls and angels connect over shared interests, divine duties, and celestial hobbies. It's all about creating a sense of community and eternal bonding.
  • AuroraAlley: The heavenly version of Etsy, where artisan souls sell their handcrafted celestial goods. From star-threaded robes to aurora-painted vases, it's the go-to marketplace for divine décor and holy handiwork.
  • Holymaster: Heavenly version of Ticketmaster.
  • GoldenArches: Heaven-based counterpart to McDonald's and Hell's WackDonalds.
  • Divine Deliveries: Heaven-based counterpart to UberEats and BeeEats.
  • Metatronics
  • YHWH+
  • JophiArt: An art app designed for online drawing and tutorials

Chapter 2: First in Ranking of Heaven - The Pillars of Creation

Chapter Text

The Pillars of Creation is a group of ageless Protogenoi who represent the primary concepts of Creation, and are the true rulers of the Omniverse. As their name implies, they embody Creation, Power, and Light (God); Life, Goodness, and Power (Tree of Life, Astarte, or the Root of Good); Forbidden Knowledge, Evil, and a fraction of Chaos and Entropy (the Root of Evil/Roo); Chaos, Void, Discord, and Entropy, and embody the infinite expanse, the swirling void, the unformed potential, and Pandemonium (The Scarlet King/Chaos/Blitzø). The eldest of them all is Neutrality, Balance, Chaos, Discord, Entropy, Duality of Light and Darkness, Wisdom, Eternal Knowledge, the Primordial Mother, Pandemonium, Every Single Concept, All Primal Forces, Overpoweredness, and Everything (formerly Asherah—now Darcy, known as the Root of All/the Matriarch/The Eclipse Queen). All other primordials from different realities, multiverses, megaverses, etc. are subservient to them and cannot do anything about it.

The Pillars

Nicknames

  • Pillars of Creation
  • Pillars of the Omniverse

Foundation

Unknown

Occupation

Physical Manifestations of Creation/The Omniverse's Concepts

Founder

God & Darcy

Members

  • God
  • Astarte
  • Blitzø
  • Darcy
  • Roo

Status

Active

Chapter 3: Second Ranking In Heaven - Elders of Heaven

Chapter Text

The Archangels/Elders of Heaven are a collective of profoundly influential, mighty, and age-old angelic beings. They are a siblinghood that acts as the offspring of God—and Alastor & Roo as well, serving as the closest allies and most dedicated servants of the Almighty. They are also revered as the foremost guardians of Heaven, holding the esteemed status of being the divine realm's top protectors.

Description

They are a group of ancient and potent angelic beings, brought into existence by God at the dawn of the Universe to fulfill the role of the deity's "children." They were elevated to the highest-ranking and most powerful angels in all of creation, second only to the Pillars Themselves in the Omniversal hierarchy. With pure white skin emitting radiant light, they each possess three pairs of large wings adorned with eyes spanning their wingspan. Furthermore, they can assume a Lovecraftian horror-like form, striking fear in the hearts of their adversaries and even unsettling each other.

Under their esteemed position and divine lineage, the Archangels are bestowed with nearly boundless angelic and even god-like power, capable of obliterating entire solar systems, galaxies, and even dimensional planes. They surpass every demon, including the Seven Deadly Sins and Charlie or Lilith, though the latter has the potential to rival them in sheer strength. Helel (now Lucifer) and Michael, the two mightiest angels in all of existence, can effortlessly annihilate trillions of entities in seconds, erase timelines, and obliterate entire galaxies and dimensions in the blink of an eye. At the pinnacle of their power, they potentially can destroy the Universe and reshape it at their command.

These high-ranking beings seem to have an internal hierarchy. There are the normal Archangels and the Seven Heavenly Virtues who are the most powerful. Each one of the Seven Heavenly Virtues represents one of the seven formal virtues of Heaven and rules each sphere that they want. They are led by the so-called "Head Archangel" who is the leader of all the Archangels. The "Head Archangel" serves as the second-in-command of Heaven/council member and chief of the military.

List of Archangels

  • Darcariel/Darcauriel (technically archangel in the past; now a Pillar of Creation)
  • Empra (eldest, Beta-Angel)
  • Michael
  • Helel/Lucifer (Fallen)
  • Gabriel
  • Raphael
  • Uriel
  • Jophiel
  • Camael
  • Azrael
  • Zadkiel
  • Cassiel
  • Metatron
  • Sandalphon
  • Barachiel
  • Samael/Satan (Fallen)

Trivia

  • The Archangels hold the second highest position in Heaven, surpassed solely by the Pillars. They belong to The Morningstar Family, serving as the Royal family of the Omniverse, despite being relatively unknown to a significant portion of realities. Darcy asserts that they are the rulers and are not obligated to make public appearances.
  • Lucifer and Satan are brothers in a way, but not as closely related.
  • Each archangel, includingDarcy, possesses aBible, serving as the angeliccounterpart to agrimoirethat acts as a conduit for theirmagic. However, removing these Bibles does not strip them of their magical abilities.

Chapter 4: Third Ranking In Heaven - The Morningstar Family & Darcy's Inner Circle

Summary:

WIP chapter

Chapter Text

The Morningstar Family and Darcy's Inner Circle embody a prestigious lineage, overseeing the realms of Heaven and the Omniverse with unwavering authority. At the helm stands God, the ultimate sovereign of all existence and the singular progenitor of this esteemed family lineage. Alongside God are Alastor and Roo, integral figures within the dynasty, contributing their unique essence to the tapestry of power that defines the Morningstar legacy.

Darcy's Inner Circle is a group of her most trusted allies and representatives of the realities she conquered.

Trivia

  • The term "Morningstar" originates from the name given to the planet Venus when it is visible in the eastern sky before dawn.
  • The 3rd generation of members in the family after God, including Darcy although she was born much after (1st is Asherah and Chaos, 2nd is God and his siblings) usually has their names end with the suffix 'el' because most of them were Arcahgenls and is taken as a sign—a testament to their connection to the Divine, to God, the patriarch of this heavenly dynasty.

Chapter 5: Fourth and Fifth In Ranking In Heaven - Seraphim and Ophanim

Chapter Text

Seraphim, often referred to as "the burning ones," occupy the pinnacle of the angelic hierarchy in Christian theology and are positioned fifth in the Jewish tradition. Within Islamic belief, they are regarded as the foremost among angels, succeeded by spirits, archangels, and cherubim. Their depictions vary; at times they are represented through the images of an eagle, a bull, a lion, and a human, while in other instances, they possess four faces and six wings. According to the Book of Isaiah, Seraphim are depicted as fiery entities endowed with six wings, encircling the throne of God and proclaiming, "Holy, Holy, Holy, God is the Lord of hosts, the Earth is brimming with His glory!" Tasked with the guardianship of God’s throne, their six wings are notably detailed, with eyes adorning them – two wings shield their faces, two cover their feet, and the remaining pair enable them to fly. Seraphim are characterized by their zealous dedication to serving God, tirelessly working both day and night. Their eternal essence, akin to fire, enables them to illuminate and enlighten. A notable encounter involves a Seraphim touching the lips of the prophet Isaiah with a hot coal, declaring, “See, this has touched your lips; your guilt is taken away, and your sins are atoned for.” In Robert Fludd's "Meteorologica Cosmica," the Seraphim choir is under the governance of Archangel Metatron, with each archangel presiding over a specific choir of angels. The members of the Seraphim within the Shem HaMephorash include Vehuiah, Lelial, Sitael, Elemiah, Mahasiah, Iehahel, Achaiah, and Cahethel.

Seraphiel stands out among the Seraphim as the servant of Metatron. Described in the third book of Enoch, he possesses a stature as towering as the seven heavens, an angelic face, and an eagle's physique. Known as the Seraphim's leader, he is celebrated as a judge, a prince of the Merkabah, and a helper for Metatron, imparting sacred songs to honor God. His aide, Jehoel, linked with Michael, is tasked with containing Leviathan and defeating those who worship idols. Seraphiel once led the Seraphim choir alongside Lucifer, matching him in splendor. Metatron is suggested to be the Divine Council's scribe, with Seraphiel serving as his protector, acting as a divine conduit. Metatron's directives are imperative for the angelic host. Seraphiel, known as the Angel of Silence or Purification, radiates God's purifying fire, eliminating sin. Since creation's inception, King Seraphiel rivaled Lucifer in radiance, melody, and magnificence, dubbed “Morningstar Twins,” though Michael was also referred to as the more compliant twin to Lucifer. Lucifer, the eldest angel sibling, preceded Michael, Gabriel, Raphael, Uriel, Camael, Jophiel, and Zadkiel. Unique among angels, Seraphiel was conceived from celestial fire. Lucifer's rebellion and subsequent exile disheartened him. Seraphiel is focused on leading the Seraphim choir, feeling a mix of solitude and unchallenged leadership. However, destiny introduced him to Seraphina, his future partner, who shared his passion for divine melody; a heavenly union ensued. Their connection, akin to African American performers in spirit, blossomed into a family with daughters Sera, Serella, Serabella, Serastella, Serena, Seraphina, Emily, and Serendipity. The Seraphim lineage is esteemed by God, tasked with overseeing the records of souls across the cosmos and executing a divine will, including destruction and salvation. As the celestial choir, they uplift spirits, promote virtue, and instill hope with their divine music, with Sera, the eldest, acclaimed for her captivating voice, rivaled only by Darcy's.

There is a noteworthy group within the Seraphim family, which is the opposite of the Ars Goetia, along with some Principality angels. The Seraphim family consists of high-ranking seraphs who reside in Heaven. They are a powerful and influential family, who command over Heaven's angels and serve as God's choir and closest servants.

Description

This family is a revered royal family in the eyes of God, as they serve as some of His most trusted angels and advisors. They hold the responsibility of maintaining records of every soul that exists in Heaven, Earth, and Hell. Additionally, they are accountable for carrying out God's divine will, such as performing acts of divine destruction and salvation.

Powers and Abilities

The Seraphim's angelic power is a force beyond comprehension, a radiant energy that can light up the darkest corners of creation or extinguish the existence of those who stand against the divine order. This power, however, is not just for combat or defense. It is a tool for healing, for transformation, and for the manifestation of God's will in ways that are beyond human understanding. Their immunity to demonic attacks is not just a physical shield but a spiritual fortitude that renders them untouchable by malice or corruption.

    • Empyrean Manipulation: Beyond their immense angelic power—surpassed by those of higher ranking, the Seraphim possess the unique ability to manipulate the very essence of Heaven, the Empyrean. This allows them to create, alter, or nullify celestial phenomena, craft sanctuaries out of raw divine energy, or even forge weapons of pure light that can cleave through the fabric of reality.

    • Soul Governance: Integral to their role as record-keepers and judges, the Seraphim have the authority to govern the flow of souls, directing them to their rightful places in the afterlife. This includes the power to purify tainted souls, granting them redemption, or, in rare instances, to reincarnate a soul should its destiny be yet unfulfilled.

    • Divine Presence: The mere presence of a Seraph can inspire hope and courage in the righteous or instill fear and despair in the wicked. Their aura is so potent that it can sanctify the ground, repel evil entities, and mend the spirits of those who are broken.

    • Omnilingualism: As messengers and choirs of the divine, they possess the ability to understand and communicate in all languages, including the forgotten tongues of the universe, the silent speech of the soul, and the complex dialects of celestial beings.

    • Full Angelic Form: They can transform into a Lovecraftian Full Angel Form, surrounded by disembodied eyes and holy fire.

Trivia

  • Seraphim are a type of angel that are often depicted as fiery beings who surround God's throne, worshipping Him and carrying out His divine will. In recent times, Seraphim has become popularly known for their otherworldly and slightly unsettling appearances, often being portrayed as having three pairs of wings with eyes along the wingspan.

  • The Ars Goetia are the counterparts of the Seraphim family in Hell.
  • All members of the family have names starting with "ser" except for Emily, which is a deviation from the pattern.

Ophanim, also known as the Charioteers, hold a rank lower than the Seraphim in the celestial hierarchy. They form a choir of angels that embody a formidable appearance resembling a star-like, colossal spinning wheel encircled by crystals and covered in numerous eyes. The Ophanim symbolizes strength, power, and steadfastness amid challenges according to the inhabitants of Heaven. Many of these celestial beings are responsible for piloting the divine chariots during periods of conflict, safeguarding every corner of Heaven, God's Throne, and at times, the younger members of the Morningstars. They are powerful angels feared for obliterating anything threatening Heaven's order.

They are mute sentinels, described by angels as "all-business". They defend their sacred home, its inhabitants, and their superiors with might and valor. They possess unwavering loyalty to the Morningstar family and the Speaker of God, following their orders without questioning. Ophanim are confrontational, threatening, and curt while dealing with potential threats or outsiders. Despite their intimidating nature and rather frightening appearance, Ophanim are amiable towards Heaven's denizens, especially the higher-ups. According to Seraphiel, the head Ophanim is "fun at parties". If this wasn't just a joke, it could imply that Ophanim display a more relaxed attitude towards Heaven's higher-ups. Emily deeply admires the head Ophanim and considers them to be an uncle to her. She claims that they are the "coolest person around" and very wise. The head Ophanim tells her stories about his travels.

The Ophanim is a celestial being that appears as a series of spinning rings, surrounded by triangular spikes that have azure dots beneath them. These dots are numerous eyes. At the center of these rings lies the colossal singular eye of the Ophanim. The eye has cerulean "eyelids," a white sclera, and a brilliant blue pupil that shines as brightly as its sacred flames.

Trivia

  • The meaning of their name is "wheels" in Hebrew.

  • Ophanim, the only non-humanoid angel species, is incredibly powerful.

  • The Ophanim can speak, but their speech can only be understood by other angels and some saints. When they do speak, the sound is distorted and prolonged, similar to the echo of a loud trumpet or the sound played here (https://www.youtube.com/watch?v=oNmUAZ-Wyl8) going as well for older Seraphim who enter their full angel form.

Chapter 6: Sixth In Ranking - The Shem HaMephorash

Chapter Text

Nobles are a group of upper-class demons, consisting of individuals with privilege, royalty, and wealth.

The Shem HaMephorash is a group of powerful demons who rule over other angels and act as prophets, messengers, and observers of the Omniverse. They are also known as the guardians of Heaven. Haziel is their leader and the father of 72 angels, he is considered to be the angelic equivalent of King Paimon. They symbolize a celestial assembly of angelic beings known as the supreme aides and messengers of the higher-ranking noble families, the Seraphim and the Morningstars. Their primary purpose revolves around maintaining harmony across the seven heavens and protecting the celestial domain, especially Heaven. They meticulously observe the cosmos and human societies, gathering profound wisdom to advance the glory of the Heavenly Throne.

The Shem HaMephorash lineage differs significantly from the Ars Goetia, which represents their demonic counterpart. The Shem HaMephorash places great importance on humility and universal kinship. Within this divine hierarchy, there is a deep commitment to egalitarianism, where the concept of heirs and lineage takes a back seat to merit and virtue. The selection of successors among the angels is based solely on their spiritual elevation and service to Heaven, rather than through arranged affiliations or dynastic ties. Additionally, members are free to choose their partners based on their preferences, without any regard to rank or status within the hierarchy.

The angelic community has a hierarchy that includes various designations such as Kings, Dukes, Princes, Marquises, Earls, and Knights. However, unlike in some societies, the angelic community is characterized by a unity that transcends class distinctions. Even the least among them is respected for their essential contributions to the divine mission. The Shem HaMephorash, like the Archangels, carry Bibles. This is the opposite of a demonic Grimoire. They act as a conduit to their magic, instead of relying on grimoires or magical artifacts the way the Ars Goetia does. 90% of their magic comes from the angels themselves. Within these divisions, the 72 Angels encompass figures such as Haziel and his children, wielding heightened power and influence compared to the Lesser Nobles. Despite their lower rank, the Lesser Keys still hold a royal standing within this framework.

Notable Members

Kings

  • Bael - Vehuiah, Psalms 3:3
  • Agares - Ielial, Psalms 22:19
  • Paimon - Haziel, Psalms 25:6
  • Purson - Pahaliah, Psalms 120:1–2
  • Asmodeus - Vasariah, Psalms 33:4
  • Vine - Sealiah, Psalms 94:18
  • Balam - Hahasiah, Psalms 104:31
  • Zagan - Vmabel, Psalms 113:2
  • Belial - Habuiah, Psalms 106:1

Dukes

  • Amdusias - Eiael, Psalms 37:4
  • Agares - Ielial, Psalms 22:19
  • Eligos - Hariel, Psalms 94:22
  • Astaroth - Reiaiel, Psalms 54:4
  • Murmur - Nithael, Psalms 103:19
  • Valefar - Iehahel, Psalms 9:11
  • Barbatos - Cahethel, Psalms 95:6
  • Gusion - Laviah, Psalms 18:46
  • Zepar - Hakamiah, Psalms 88:1
  • Bathin - Caliel, Psalms 35:24
  • Saleos - Levuiah, Psalms 40:1
  • Aim - Melahel, Psalms 121:8
  • Buné - Haaiah, Psalms 119:145
  • Berith - Saeehiah, Psalms 71:12

Princes

  • Sytry - Loviah, Psalms 8:9
  • Stolas - Manadel, Psalms 26:8
  • Orobas - Mebahaiah, Psalms 102:12
  • Vassago - Sitael, Psalms 91:2
  • Sitri - Hahaiah, Matthew 22:44
  • Ipos - Ieiaiel, Psalms 121:5
  • Gaap - Iehuiah, Psalms 94:11

Marquises

  • Gamigin - Elemiah, Psalms 6:4
  • Aamon - Achaiah, Psalms 103:8
  • Leraje - Mebahel, Psalms 9:9
  • Naberius - Haiviah, Psalms 33:18
  • Ronové - Ierathel, Psalms 140:1
  • Forneus - Omael, Psalms 71:5
  • Marchosias - Chavakiah, Psalms 116:1
  • Phenex - Aniel, Psalms 80:3
  • Sabnock - Veualiah, Psalms 88:13
  • Shax - Ielahiah, Psalms 119:108
  • Orias - Harahel, Psalms 113:3
  • Andras - Anavel, Psalms 100:2
  • Andrealphus - Damabiah, Psalms 90:13
  • Kimaris - Mavakel, Psalms 38:21
  • Decarabia - Roehel, Psalms 16:5

Earls

  • Furfur - Lehahiah, Psalms 131:3
  • Malthus - Haamiah, Psalms 91:9
  • Raum - Ieiazel, Psalms 88:14
  • Bifrons - Ariel, Psalms 145:9
  • Andromalius - Mumiah, Psalms 116:7

Knights

  • Furcas - Daniel, Psalms 145:8

Presidents

  • Marbas - Mahasiah, Psalms 34:4
  • Buer - Aladiah, Psalms 33:22
  • Botis - Loviah, Psalms 8:9
  • Morax - Nelchael, Psalms 31:14
  • Glasya-Labolas - Nithhaiah, Psalms 9:1
  • Foras - Lecabel, Psalms 71:16
  • Malphas - Rehael, Psalms 30:10
  • Haagenti - Mihael, Psalms 98:2
  • Camio - Nanael, Psalms 119:75
  • Ose - Nemamiah, Psalms 115:11
  • Amy - Yabamiah, Genesis 1:1
  • Valac - Iahhael, Psalms 119:159

Trivia

  • Like the Seraphim family, their Hell-based counterparts would be the Ars Goetia.

Chapter 7: Seventh In Ranking - The Grigori (Watchers)

Chapter Text

The Grigori, also known as the Watchers, are a group of fallen angels referenced in ancient Jewish texts, most notably the Book of Enoch, which is not part of the canonical Hebrew Bible but holds significance in certain Jewish and Christian traditions. According to these texts, the Grigori were a group of angels sent to watch over humans on Earth. However, they became enamored with human women, leading to the birth of the Nephilim, a race of giants, which is considered their downfall. Their actions were seen as a grave transgression, disrupting the divine order and contributing to widespread corruption and sin among humanity. As a punishment, the Grigori were bound and cast down into the depths of the Earth or Tartarus.

After freeing them from their underground prison, Darcy tasked them with monitoring humans and reporting suspicious or unlawful activity to her. The Grigori are permitted to bring their human wives and Nephilim offspring into heaven, integrating them into the heavenly domain. This integration not only signifies a radical shift in divine policy but also underscores the Grigori's unique position within the celestial hierarchy. Their families are afforded a place in the heavens, marking a fusion of human and divine realms that had never been sanctioned before. The Nephilim, once considered symbols of the Grigori's fall from grace, are now part of the heavenly realm, suggesting a complex, evolving divine strategy towards redemption, integration, and the oversight of humanity's spiritual progression.

They appear as able-bodied male angels with feather black wings and gaunt pale faces, carrying long spears and glowing red eyes.

Chapter 8: Eighth In Ranking - The Heavenly/Divine Court/Thrones

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A group of respected angels in heaven who come together to form a choir. Their main role is to act as the judiciary of heaven and ensure that the laws are upheld and order is maintained within the heavenly realm. They are responsible for conducting trials of those who go against divine decrees and ensuring that justice prevails. These angels also listen attentively to the queries, worries, and viewpoints of the inhabitants of heaven, which contributes to the smooth governance of the celestial domain. Sera and Emily are tasked with attending the meetings, but Emily finds them boring, while Sera hides her feelings.

Heaven's Courtroom

Heaven's Courtroom is the supreme courtroom of Heaven and the operating place of the Heavenly Court. It is located in Halo City and serves as the base of operations to judge criminals/decide if Sinners can be welcomed into Heaven.

The celestial court stretched impressively, both wide and towering, encased by lavender walls. Its ceiling, a majestic dome, shimmered in gold and featured a central oculus that bathed the room in light. Arrayed on elevated platforms, a diverse assembly of angels stood, each distinct in form. Off to one side, on a modestly raised platform, sat a line of seven avian angels, possibly known as the Shem Hamephorash, with several sporting black antennae atop their heads. The tier above harbored seven more angels; among them were bird-like entities adorned in hues of blue and purple, reminiscent of the Ars Goetia from infernal lore, alongside several Ophanim - angels characterized by their fiery, golden wheels encrusted with eyes, serving as their visages. Notably, one was merely an eye, sprouting six blue tentacles, each tipped with an eye. At the pinnacle platform, Sera and Emily were prominently positioned. The room's lighting comprised slanted white diamond-shaped fixtures with golden wing-like trims. Against the wall, a golden statue of Sera, weapon in hand and a mischievous smile playing across her teal-eyed face, added a touch of grandeur to the scene. Saint Peter is considered as a member, despite being considered a Winner.

Thrones:

Thrones, another species within the ranking, hold a unique and revered status. Their role is primarily associated with justice and authority, serving as the foundation of God's court. Unlike the more actively involved Seraphim and Cherubim, Thrones are depicted as symbols of God's judicial and moral authority. They are not just messengers or warriors; their presence alone signifies the solemnity of divine judgment and the upholding of cosmic law.

As embodiments of this divine authority, Thrones are believed to be immovable, steadfast in their purpose, embodying the stability and order of the heavens. They do not wander or act independently but rather focus on channeling the will of the divine through the framework they provide. This role makes them integral to the maintenance of the cosmic order, acting as pillars of divine structure within the universe.

Their depiction, while less abstract than previously mentioned, still carries an air of majesty and awe, often being portrayed as dazzling beings enveloped in light, their countenances serene yet inscrutable. Their very existence is a testament to the structured nature of the celestial hierarchy, emphasizing the layers and roles defined by divine wisdom. Through their silent, yet powerful presence, Thrones inspire both reverence and a solemn reminder of the divine order that governs all existence. Galim is considered to be one of the Thrones.

Chapter 9: Ninth In Ranking - Principalities

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Angelic beings appointed as political officials in the cities and sectors of Heaven, responsible for governance, administration, and the designation of sacred sites across all dimensions. They can range from humanoid angels to abstract diamond-like angels to animal-like angels.

Chapter 10: Tenth In Ranking - Dominions (Dominations)

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These angels regulate the duties of lower angels. They are seen as the leaders in the celestial bureaucracy, ensuring that the universe and its laws are upheld, and reporting it to higher authority figures.

Chapter 11: Eleventh In Ranking - Elemental Angels

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Elemental angels, often conceptualized within various mythologies and spiritual beliefs, are envisioned as celestial beings connected to the fundamental elements of nature: Earth, Air, Fire, and Water. They are thought to govern the principles and forces associated with their respective elements, influencing both the natural world and the spiritual growth of individuals of change must herald a new dawn, where balance is not just a concept but a living, breathing reality.

Chapter 12: Twelfth In Ranking - Virtue Angels (not the Archangels)

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Associated with acts of heroism and grace, Virtues are known for their control over the elements and are often tasked with performing miracles and helping out with anything.

Chapter 13: Thirteenth In Ranking - Born-Again Council (Council of Saints)

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The Born-Again Council of Lordships is known as Heaven's version of the Overlords. In this council, spirits are used as currency instead of human souls. Since human souls must first go through purification and judgment before full admission to Heaven, the council resides closest to Earth and Hell. They assist new arrivals who are uncertain about their role and place in Heaven and they also make deals with those who wish to spread love, joy, and harmony throughout the realm.

Chapter 14: Fourteenth In Ranking - Saints (Ascended Masters - Equivalent to Overlords), Winners, and the Lukewarm

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"Sinners" are the former humans who were banished to Hell, and either become Sinners or more powerful Overlords who make deals with lesser Sinners for their motives. "Winners" are the lucky former humans who passed their Purgatory tests and have gained their heavenly animal/human-like forms in Heaven. Saints are souls who were deemed to be virtually sinless and thus reside in one of the higher districts of Halo City, rule over the lesser Winners, and guide new ones through their new afterlife.

In the past, virtuous individuals were highly respected and even worshipped by higher angels. However, Darcy aimed to change this dynamic by reducing pride and promoting self-reliance in Heaven. She did not want her followers to behave arrogantly. It is believed that one can become a saint by receiving a "blessing" from a Seraphim or higher being, being absolved of their sins, or having a meeting with Darcy herself. With a simple utterance of "Okay" from Darcy, one's soul can be granted admission to Heaven instead of Hell. Darcy is also eager to reunite with her brother, Lucifer, and show him the positive changes in Heaven. Her ultimate goal is to reconcile Hell and Heaven, eliminating the need for forcefully bringing Sinners to Heaven to reunite them with their families. She believes that regardless of ending up in Hell or Heaven, one should make the best of it and indulge in their desires or follow the "make the best of it" saying. She believes that one can choose their afterlife and where to live. Winners who were accepted into Heaven despite lacking commitment to its ideals were known as “lukewarm”. Despite being atheists or non-believers, they met Darcy's requirement of being good people, even if they can be flawed, and ended up going to Heaven.

During her reign, Darcy noticed that a large number of people in Heaven were from ancient or medieval times who had not necessarily lived a good life but had managed to "buy" their way into Heaven. In those times, the rich and warriors believed that God would not listen to their prayers because of their violent and sinful lives. So, instead of doing it themselves, they paid monks to do all the praying for them. It was believed that since monks lived away from the wicked world and temptation, God was more likely to listen to them. In other words, people could buy their way into Heaven. Saving a warrior's soul was not easy and required an enormous amount of prayer by an enormous amount of monks. For example, after the Battle of Hastings, the church demanded 120 days of penance for every one killed. William the Conqueror was responsible for at least 10,000 deaths in his lifetime. It would take 300,300 years of penance to save his soul, ending in 4366 A.D. But, if the work was split up around 200 monks, William could have his soul cleansed in less than 18 years. So, he founded a series of abbeys with faithful monks and nuns across England to pray for his soul. This practice of buying one's way into Heaven existed during the Crusades, Renaissance, The Donation of Constantine, The Templar Knights, Almsgiving in Medieval Europe, and much more that could extend up until the 21st century.

Darcy was furious and decided to condemn all the souls to oblivion. She even expressed that they did not deserve Hell because they might try to cheat their way into Heaven again by using Charlie and the Hazbin Hotel. This act marked the beginning of Heaven giving up on humanity, and God was willing to let it happen.

Chapter 15: Fifteenth In Ranking - Supernatural Beings/Cryptids

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Self-Explanatory

Chapter 16: Sixteenth In Ranking - Heavenly Host

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Warriors that are part of Heaven's military, with the primary responsibility of defending their realm from external threats, dealing with immediate intruders, or going on expeditions outside of Heaven to capture or eliminate those who have threatened Heaven and its inhabitants, or even other dimensions that are under the protection of Heaven.

Exorcists and the Powers (Authorities/Potentates) - Under the Eclipse Queen (formerly led by Adam and Lute) - Original Home: Heaven

These Amazon-like warriors were known for their ruthless efficiency and absolute loyalty. They were the most deadly and bloodthirsty warriors in all of Heaven, trained in combat, armed with the most powerful weapons in Heaven, and granted divine authority to act as the fists of Heaven. The Exterminators were the embodiment of Adam's—later Queen Darcariel's—will and were feared and respected by all. Their colors symbolized the main colors of Asherah (now Darcy), which were black, white, and red. All Exterminators appear as monochrome-colored angels who possess two large, goat-like horns on their heads, above which sits a halo with a central gem and 3 smaller crystals on both sides. Exterminators possess two large wings on their backs that allow them to fly, and some have angelic armor on their arms and legs. Their faces were covered with an LED mask capable of conveying various expressions - presumably displaying what emotion they were feeling at that very moment. They have feathery necks with wavy lines or ripples, which could be interpreted as chainmail though they have feathers.

Despite being angels, the Exterminators are rather monstrous in appearance, in some ways being visually more horrifying than demons or any other creature in the Omniverse. They wielded an impressive arsenal of celestial armaments—lances, blades, bolts, barriers, and daggers—all employed with lethal precision. These instruments of divine wrath could cleave the guilty with ease, rendering them to nothing more than viscera, and were potent enough to demolish man-made edifices, from walls to residential doors, even entire structures of modest size. Their speed was otherworldly; they soared and zipped through the air, their movements so rapid they became invisible to the condemned. On their assignments, they eliminated with neither discrimination nor hesitation, yet there seemed to be a certain zest they derived from the eradication, pursuit, and capture of their prey.

When it came to their conduct, the majority of Exterminators embodied the essence of cruelty, their minds a whirlwind of sad*stic pleasure and unchecked violence. Each moment spent in the hunt was a moment savored, their hearts racing with glee as they pursued their quarry, finding profound joy in the chaotic dance of destruction. Silence was their choice during the Extermination, yet the grins etched into their masks spoke volumes, gleaming with malevolence as they went about their grim task. There was an occasion where an Exterminator's mask betrayed a hint of disappointment—a grimace of sorts—when a fellow hunter claimed a sinner's erasure before they could. One might imagine them thinking, of a twisted game of cat and mouse where they often allowed their prey a glimpse of hope, a chance to flee, only for it to be cruelly snatched away under the guise of escape. They reveled in the stalking, the slow, deliberate terrorization of those most vulnerable, ensuring their presence was both known and ominously felt. The sinners, caught in this nightmarish reality, lived moments drenched in dread, constantly on edge, the shadow of erasure looming ever closer, yet unpredictably so.

They were also known for their brutal practices, employing methods of punishment that were particularly horrifying. The streets of Pride, especially during previous Exterminations, would be awash in blood, bodies displayed in macabre fashion. Sinners were not merely executed; they were made into examples—bodies affixed to walls in grotesque displays, mutilated in such a way that organs spilled from their forms. In some of the most extreme cases, victims were reduced to nothing more than a heap of viscera. After completing their annual slaughter, they returned to their military base in Haven where they engaged in military drills, minor expeditions, and rigorous training without much rest or sleep. Their commanders purposely provided them with little food to increase their ferocity, and they were given only two rations per day. However, Darcy intervened and provided them with more food to prevent them from becoming "uncivilized," while still teaching them to be effective in their ways.

Temptations (Temptors) - Under the Scarlet King/Blitzø [the Eclipse Queen's boyfriend] - Original Home: Nibiru

These entities stand as the all-male counterparts to the Exorcists—most of their members being the Exorcist's husbands, towering figures shrouded in alabaster, adorned with grandiose bat wings marbled with ebony veins. Their visages are a haunting blend of razor-sharp teeth and imposing horns, eyes a void of black save for the crimson slits that pierce through the darkness. From their grasp, they summon an arsenal of demonic armaments, each piece alight with sinister red symbols, pentagrams burning brightly upon their surfaces. Among their arsenal are the ethereal throwing disks, shaped in the likeness of pentagrams, alongside scythes, spears, and swords, the latter wreathed in an ominous black flame. Firearms too, find a place in their armory, pistols that promise oblivion. These beings are not merely warriors; they wield two abilities of grave consequence, powers that echo the dark depths from which they hail.

  1. They can turn any angel or human into a demon by striking them with their demonic weapons.
  2. Their weapons/magic can reform sinners who have been killed by angels.
  3. They have magical books that once opened and shown to a human, angel, or Omniversal criminal can turn them into a sinful demon and cast into Hell, or be a mindless slave/thrall for the soldier's pleasure.

The dark liquid substance originating from theirreproductive organs possesses the ability to mend any injuries and restore life to departed souls. Even demons who have perished twice over in Hell can be rejuvenated by this substance, causing their eyes and surrounding areas to fuse back into their original state.

Valkyries of the North - Led by Vikings and witches, all-female

A fierce horde of warriors from different classes, species, and identities in the Northern Isles. Led by an all-female Viking witch council.

Army of Heaven

The entirety of Heaven and its allies fighting together side-by-side.

Chapter 17: Seventeenth In Ranking - Guardian Angels

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Guardian angels are spiritual beings believed to protect and guide specific individuals or groups on Earth. They are considered intermediaries between the Divine and humanity, offering unseen support, guidance, and sometimes intervention in times of need. According to various religious traditions, particularly within Christianity, guardian angels are placed lower than archangels and principalities, emphasizing their close involvement with human affairs. These angels are not only guardians but also messengers of God's will, ensuring that individuals fulfill their spiritual and worldly destinies. They communicate with the humans they choose through messages about Heaven, which can come in the form of visions, dreams, or nightmares.

Chapter 18: Eighteenth In Ranking - Heaven-Borne

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Natural-born angels of Heaven, including humanoid angels, animal-like angels, and Heaven's flora and fauna, have specific jobs and regulations to abide by.

Chapter 19: Nineteenth In Ranking - Cherubim

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The lowest-ranking angels, take the form of talking anthropomorphic animals. Their full angelic form is with each having four faces and four wings. Their faces resemble a man, a lion, an ox, and an eagle. This diverse array of faces is interpreted as symbols of strength (lion), service and strength (ox), highest intellect (man), and sovereignty (eagle). These creatures also have straight legs with the soles of their feet like those of a calf, gleaming like burnished bronze.

Chapter 20: First Sphere In Heaven/The Main Planet - Humility

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The Humility Sphere, also known as Humility, is the highest sphere in Heaven and the biggest planet. The other spheres are scattered across the giant rings surrounding the planet and orbit those moving rings at the same time.

Description

The Sphere is where most of the saints and former good humans reside in Halo City. They are often referred to as "Winners" in contrast to the Sinners in Hell. The Born-Again Council of Lordships is the equivalent of the Overlords in Heaven, and spirits serve as the currency instead of souls. Since human souls must go through purification and judgment before being fully admitted to Heaven, the Halo is the closest to Earth and Hell. The sky in the Sphere is a light cyan color that transitions from a medium spring greenish cyan to dark teal at night and the higher parts of Halo City have pastel purple, pink, and pale yellow clouds. This is the opposite of the red-to-red-pink sky color to maroon/red wine colored at night in Hell's Pride Ring. Unlike the confined Sinners in the Pride Ring, Winners are free to go wherever they please. The Humility Sphere has nine sections called the Nine Aureoles, in contrast to Hell’s Nine Circles. Archangel Michael is the Heavenly Virtue ruler of this Halo, while Sin King Lucifer rules the Pride Ring.

The area is carefully organized with a variety of cities and towns. Beyond these urban areas lie icy snow-covered plains where blizzards are frequent. Many residents of the outskirts dwell in igloos or stone houses equipped with modern technology, reminiscent of the dwellings from the early Middle Ages but more comfortable and equipped with Wi-Fi. The governance of the cities and inhabitants of the sphere is mainly overseen by a powerful coalition of winners and angels known as the Saints. Within this group, certain individuals hold significant influence, effectively dominating specific aspects of the sphere's functioning. The roads in Heaven are immaculate and have a surreal design that goes beyond the laws of reality. They often feature asymmetrical elements. The more luxurious buildings in places like Halo City have a magnificent quality that gives the impression of being made of crystal or diamonds. The streets of Heaven are paved with gold or decorated with diamonds. Some buildings appear to be floating on clouds, defying gravity. Many visual designs are inspired by the Ophanim, who watch over the sphere and ensure no laws are broken.

Known Locations

  • Halo City
  • New Jerusalem
  • Yeshua City
  • Eden Avenue
  • Aaru Avenue
  • Valhalla Valley
  • Elysium
  • Vaikuntha
  • Empreyan Mountains
    • Morningstar Mansion
    • Hanan Pachakutiq Apu
    • Cove of Discord
  • Seraphic Shores
  • Sea of Heavenly Dreams
  • Cherubim's Orchard
  • The Fountain of Forgiveness
  • The Pearly Gates
  • Seraphim Square
    • Seraphim Center or Seraph-Central
    • Divine Comfort
    • Heavenly Fabrics
    • Zoo
  • Seraphim Castle
  • Paladin Pavilions
  • Celestial Observatory
    • Forfax's Inner Sanctum
  • Realm Travel Facility
  • Golden Arches
  • Panangelium Building
  • Cherub Town

Trivia

  • Winners make up 99.5% of the population, and Normal Angels are 0.5%.
  • Hell can be seen on the edge of the Pearly Gates, as a glowing red dot at the bottom of a chasm of clouds.
  • Humility is very cold, and windy. Only being second to the Patience Sphere. If a demon enters Heaven, most of their sweat from the heat below will become more obvious, and the winds can cleanse their sweat almost automatically.

Chapter 21: Second Sphere in Heaven - Patience

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The Patience Sphere is one of the spheres in Heaven governed by Archangel Uriel, a genderless guru-like figure, engulfed in violet flames. Much like how imps view Satan as a deity.

Description

The sky is a light-to-pale golden-red, to a dark burgundy red at night with a vast majority of the land covered in wildlife, snowy mountains surrounding everything, and small villages scattered around, mostly populated by heaven-born angels and elves. Their territories are a testament to the power of compassion and unity. The land is meticulously cared for, with lush gardens, orchards, and fields that provide abundantly for all. Waterways teem with life, and the air is filled with the melodious symphony of nature, resonating with the peaceful coexistence of all beings.

Unlike its counterpart, Wrath, this ring does indeed have farmers, but not with a cowboy aesthetic. Instead, they are simply serfs, farmers, and people who meditate. They have two annual festivals that are native to them—the Sowing Sun Festival and the Blood Moon Festival.

Known Locations

  • Harmony Haven
  • Gentle Brook Farm
  • Celestial Academy
  • Stairway of Serenity
  • The Peacemaker’s Pavilion
  • Elf City

Trivia

  • According to Darcy, they have well-made cheese.
  • They appear to plant and grow most of the food in Heaven even though angels can make food for themselves by snapping their fingers.

Chapter 22: Third Sphere - Temperance

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The Temperance Sphere also referred to as Temperance is one of the heavenly spheres. It is ruled by Archangel Raphael.

Description

The sphere represents a culture that values balance, moderation, and a touch of indulgence. The sky is a rich gold amber with hints of pinkish-maroon clouds that resemble cotton candy. The landscape is lush and tropical, featuring numerous beaches and sprawling jungles. The land is dotted with vibrant palm trees and the roads are paved with pristine white patterns. While the area is home to many restaurants, nightclubs, and food production facilities, there is a focus on moderation. However, there is still a bit of excess in terms of food production, and there are many hospitals similar to Diligence. Another cultural ethos is deeply woven into the fabric of everyday life, from social interactions to dietary habits, underscoring a communal commitment to sustaining harmony and well-being among its inhabitants.

It revolves around the principle of balance, epitomized by the ubiquitous presence of Ying-Yang symbols and the gentle guidance of angels symbolizing moderation through their statues holding scales and swords. This symbolism reflects a deep-seated belief in the virtue of equanimity, suggesting that the ideal state of existence is achieved not through excess but through a careful balance of life's pleasures and responsibilities. The social mores of the Temperance Halo discourage excess in all forms, be it in consumption—evidenced by the practice of serving equal portions of food and limiting alcoholic beverages to less than three drinks per serving—or in behaviors, as seen in the restrained celebrations and the preference for classical and meditation music over loud party tunes, though occasionally will play more modern music and even are okay with angels not going to parties.

Locations

  • Hotel Tropicana
  • The Balanced Brew
  • Harmony Gardens
  • Raphael's Retreat
  • Angel's Aven
  • Heaven's #1 Bistro
  • Heaven's Kitchen
  • Summer-Town
  • Hundreds of hospitals
  • Hundreds of unnamed beaches, cliffs, coves

Trivia

  • The population consists mainly of insect angels, heaven-cats, and heaven-hounds.
  • The tropical cities and towns/culture in this region are inspired by South American countries along the Atlantic Coast, as well as places like Venice Beach, Cuba, Miami, the Dominican Republic, and other Latin American countries. The area is known for its numerous beaches.

    • Its oceans are colored similarly to that of in Humility, except more saturated.

Chapter 23: Fourth Sphere - Charity

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The Charity Sphere, also known as Charity, is a celestial sphere known for its pristine beauty and harmonious existence. However, it is ruled by Archangel Gabriel—though he mostly takes care of himself in Diligence.

Description

The sphere is bathed in a soft, radiant light that illuminates a landscape characterized by its lush abundance and pristine beauty and has a white sky with its night sky being a charcoal-smoky black to a gradient of aquamarine-teal stars, in contrast to the green of Greed. Unlike the polluted, smog-filled skies of the Greed Ring, the air here is crisp and pure, filled with the sweet fragrances of flowering gardens and verdant forests. The region is renowned for its flourishing ecosystems, where nature is allowed to grow freely, untainted by industrial blight. Cities within the Charity Sphere are marvels of sustainable architecture and communal living spaces, designed to promote harmony between inhabitants and their environment. Buildings, rather than towering imposingly, blend into the landscape, constructed from materials that complement the natural beauty of their surroundings. Neon lights are replaced with gentle, energy-efficient illuminations that mirror the stars above, creating a serene ambiance throughout the urban areas.

In the cities, the crime rate is meager, and the majority of citizens enjoy a peaceful existence. A dedicated police force diligently patrols the streets, ensuring the safety and security of the community. Their primary responsibility is to protect the sphere and promptly report any signs of suspicious activity to the higher-ups. Gabriel'sWoo-Hoo Landtheme park, also located in the Diligence Sphere, stood out with its unique crystal structures and a captivatingwater park. Embracing his sense of justice,Gabriel and by extension, Camael maintained robust police forces, ensuring the cities in this sphere were pristine, secure, and among the finest in Heaven.

Known Locations

  • Woo-Hoo Land
  • Grace City
  • The Vault of Virtues
  • Harvest Haven
  • Generosity

Trivia

  • 53% of the ring is made of black-colored oceans, with various apocalyptic-level waterspouts, and storms happening during the winter months.
  • The capital punishments include drowning or being sent into the ocean to get eaten by bloodthirsty serpentine-like Eastern Dragons.
  • The sphere has an academy for young angels would would want to become Camael's most trusted bodyguards/warriors.

Chapter 24: Fifth Sphere - Chastity

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The fifth sphere in Heaven is Chastity, governed by the Virtue of Chastity, Archangel Camael.

Description

Nestled in a realm where the sky blushes in a light pink hue, and clouds shape themselves into the forms of hearts and card symbols, the Sphere of Chastity stands as a testament to purity and divine love. This celestial location is characterized by its immaculate streets and buildings, which resonate with a serene atmosphere that can only be described as heavenly. Angels and other residents were adorned in modest attire ranging from Victorian and Baroque-style dresses to early 20th-century attire, and few had what would be called "kinky attire" made from leather or PVC. The realm is inhabited by a diverse population including bipedal winged doves, sheep, and human-like angels, and many Winners as well. The sphere is a spectacle of white flowers, perpetual songs, and wedding decorations, creating an ambiance that celebrates love with the same regularity as one might find birthday celebrations in the earthly realm, but tones it down sometimes and can be reserved when needed.

However, once it's nightfall the sphere's demeanor changes... the sky turns from a deep, seductive red to a gradient of pale red, almost pinkish tint to the sky with maroon and purple undertones, occasionally streaked with dark, smoky clouds that form into suggestive shapes with white twinkling stars above and a solar eclipse, with a red-sun covering the moon. Neon signs shine brightly, advertising sex toys, sex tapes, and the associated establishments as well as other explicit content as well as a range of shops, advertising lingerie, and silk pajamas, and has dozens of hotels, strip clubs, nightclubs, restaurants, motels, alleyways, passageways, apartments, penthouses, mansions. Cami's is a popular romantic dinner theater boat restaurant, known for its seven-star rating, diverse menu, and scenic views.

Known Locations

  • Pandemonium Pleasure Palace
  • Crescent City
  • Pristine Coliseum
  • Cami's
  • Abstinence
  • The Bayous of St. Valentine

Trivia

  • The streets and buildings of this sphere are maintained in an impeccable state.
  • There is little organic space similar to the Lust Ring, as well as constant rain.
    • The planet is orbiting around the moving ring just beneath Charity's Sphere's ring. This causes the planet's oceans to constantly rain, which is toxic due to being filled with dragon poison and blood from Charity's criminals. However, Uriel has managed to change this through special magic clouds that purify the water and enrich it with sexual pheromones. The water can even be turned into sweet drinks like frappuccinos, and people try to drink it from the sky.

  • The capital of this sphere, Crescent City, is inspired by a mix of Venice and New Orleans with jazz often playing by people walking through the streets.

Chapter 25: Sixth Sphere - Kindness

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The Sphere of Kindness, also known as Kindness is one of the planets/spheres of Heaven. It is ruled by Archangel Zadkiel.

Description

Kindness basks under a light purple-colored sky, with a smell of lavender flowers. Instead of perpetual rain and cloud cover, Kindness enjoys clear skies, with occasional soft, nourishing rains that foster life and growth. Most of the sphere is predominantly fluffy white clouds and floating rocks with buildings built atop them, shining with natural light, reflecting off the Mesopotamian, Babylonian, and Greco-Roman structures. Structures are designed with materials that reflect and amplify light, bathing the cities in a warm glow that fosters growth and well-being. Public spaces are filled with crystalline light sculptures that store sunlight during the day and gently illuminate the night, ensuring the cities are always welcoming. It is the birthplace for many eastern dragons before they venture into more aquatic locations like Charity or occasionally Chastity, which has bayous and large rivers similar to Amazon/Louisiana jungle influences except denser. It is a sought-after residence for the ultra-wealthy, offering opportunities for leisure and education within vast universities for Heaven's upper class. It also has some Japanese iconography, incorporating cloud-inspired yōkai such as Raijūs and Kirins.

Known Locations

  • Library of Alexandria
  • Public Bathhouse
  • Babylonia
  • Air-lantis

Trivia

  • Kindness' planet is a gas planet, unlike the other solid spheres of Heaven.

Chapter 26: Seventh Sphere - Diligence

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The Sphere of Diligence, also known as simply Diligence, is one of the spheres of Heaven ruled by Archangel Gabriel, and Raphael.

Description

The Sphere of Diligence, under the watchful governance of Gabriel, emerges as a sprawling metropolis of innovation and relentless progress. Unlike its polar opposite, Sloth, where indulgence and stagnation reign supreme, Diligence is a testament to the virtues of hard work, creativity, and perpetual motion. This cityscape is a harmonious fusion of various punk aesthetics—Steampunk, Cyberpunk, Dieselpunk, Steelpunk, Rococopunk, Solarpunk, and Lunarpunk—with a sprinkle of Victorian-era elegance, embodying a future that honors its past.

Its skyline is adorned with floating islands, not unlike the Sloth Ring, yet these islands teem with greenhouses, laboratories, and think tanks instead of luxury retreats. The city's architecture is a breathtaking blend of innovation and history, where gear-driven mechanisms sit alongside advanced solar and lunar energy panels. The bright green sky, accented by fluffy pale lime-colored clouds, mirrors the city's vibrant energy and its commitment to pushing the boundaries of what's possible.

Inhabitants of Diligence are a diverse populace, united in their pursuit of excellence. Here, inventors, scientists, doctors, and artists work side by side, their efforts interwoven in a societal tapestry that values contribution over consumption. The air vibrates with the hum of machinery and the buzz of excited conversation, a symphony of progress that never ceases.

Businessmen and women with angel wings were seen flying from one building to another, always busy. The beaver angels were repairing buildings while the worker bees were providing divine nectar to the residents. Numerous hospitals were present in the area and the sheep workers were attentive to ensure that all the needs of their clients were met. One of the hospitals, made of white marble, was called "Goode To Shews" and was managed by angel sheep and cherubs. The atmosphere was bustling with activity, much like New York City, but without the crime, congestion, and stress. Most of the residents seemed happy, productive, and alert. Advertisem*nts showed a smiling angel, albeit very short and deserving of the title 'smol bean' with a caduceus wearing a doctor's coat against a green background: "RaphCares: 911 is just a flash of white light away!" Since they demonstrated similar motives and virtues, Gabriel and Raphael jointly ruled the sphere and owned most of the hospitals.

Known Locations

  • Industria
  • The Inventor's Haven
  • Thrones Industries' Factories
  • Steamland (technically, in a completely different megaverse but still owned by Gabriel)

Trivia

  • The green sky of Diligence is not just an aesthetic choice but a result of the high concentration of aurora particles used in the city's energy fields, creating a unique atmospheric phenomenon.
  • Despite its focus on progress, Diligence has a strict conservation code to maintain the city's historical architecture, ensuring that the new does not erase the old but rather complements it.
  • The city's pharmacies and infirmaries boast the shortest wait times and highest success rates in all known realms, a testament to the efficiency and dedication of its medical professionals.
  • Diligence's public transport system is a marvel of engineering, combining elements of steampunk design with advanced technology, ensuring swift and sustainable travel throughout the city.
  • Rains from Kindness leak into the floating islands above the cities, in which gardeners produce personal greenhouses.
  • In contrast to Sloth, where the employees are often lazy and under the influence of drugs, the workers in this realm are highly organized and complete their tasks without delay. Even when Gabriel grants them unexpected time off or starts their workday late, they don't waste time and continue to work efficiently.

    • This realm is the top destination for registering vehicles and obtaining a driver's license in Heaven.

Chapter 27: Welcome to the Underside of the Dark Sea, and a different Hell - Irkalla

Summary:

Based on KathyPrior42/Helluva Scribe's idea

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Ah, welcome to Irkallu, your forever zip code in the afterlife! Trust me, it's a significant upgrade from those other underworld joints that think a musical number with a raunchy punchline is the height of entertainment. (We've got the kind of musicals that make you want to dance in your ethereal boots!) Now, let's chat about the house rules: Pay your respects to the gods, keep your eternal soul in line, and everything will be peachy. Fail to do so? Well, let's say there's a reason we're known as the OG badasses of mythological lore. You don't want to end up in our legendary training boot camp for the disobedient. Trust me—it's a real "hell" of a workout program. - slogan

This realm can be accessed via a wormhole in the darkest and most dangerous parts of the Dark Sea. Once out of the wormhole, you will find yourself in a barren cave with tall stone walls and a glowing river of souls called Styx, or the others: Acheron, Lethe, Phlegethon, and Cocytus (all created from droplets of the Abyss). There is a small cottage nearby where you can find the embodiment of Death and his daughter, Dehlia, who was once Darcy's fling/lover. In this realm, districts are called Voids, unlike the Rings in Hell and Spheres in Heaven. The realm is chaotic, similar to the canon Hell, but with a more futuristic vibe. Unlike the other two realms, it doesn't have day-and-night time zones. Instead, the entire realm has a dark sky and an all-night time zone.

In this realm, a blend of technology, discord, and a distinctive culture instills fear in those who venture into its depths. Scholars of the realms attribute the creation of this chthonic dimension to Source/Tiamat/Black SeaDragon, a feminine entity embodying dark-and-light energy, with a mysterious connection to the enigmatic "Queen of Heaven." This source of darkness possesses boundless capabilities and exhibits extreme unpredictability, transcending the confines of theOmniverse. Understanding the true essence of this dimension proves to be a challenge beyond the grasp of a mere mortal, requiring significant effort to comprehend its complexities.

Tiamat is a being with access to the knowledge and memories of all inhabitants in this dimension, as well as others. She created the Temptations, who are from this realm, as a gift for her boyfriend, the Scarlet King - who is the incarnation of Chaos. The Temptations were meant to serve as male equivalents of her Exorcists from Heaven, to strengthen her military and make it more terrifying.

The "Seven Divine D's" are believed to be Adam's former wives or dark deities, Irkallu's version of the Seven Deadly Sins or the Heavenly Virtues. They are said to have consumed the Eclipse Queen's version of the Forbidden Fruit, a glowing black-and-white apple instead of a glowing red apple for Roo's Forbidden Fruit. As a result, they became a part of this realm.

King Baal Hadad – Baal, the god of thunder, storms, fertility, and war, holds dominion. Baal harbors a deep-seated desire for revenge against his younger brother, Yahweh/God, for what he perceives as the theft of his ancient followers and the negative aspects of Christianity that have unfolded over time. Despite this initial animosity, a semblance of peace has been achieved between them, catalyzed by the diplomatic efforts of Darcy, Yahweh's daughter. It is known that Baal's underlying motivation for seeking reconciliation was the opportunity to engage with his niece, Darcy, a fact that did not go unnoticed by Yahweh, who observed the playful interactions between Baal and Darcy with a hint of feigned jealousy. Compared to Lucifer and the members of Yahweh's family, Baal presents himself as a more solemn and austere figure. He presides over the Dæmonic Void, where the Sinners dwell, alongside his consort and wife, Queen Anat. The royal couple is blessed with three daughters - Pidray, Tallay, and Arsay, affectionately known as the 'Ay' Sisters, who share their father's fervor for the well-being of their subjects. Adding to the family's mystique are their two pet-winged chimeras, Kur and Irka, which serve as both companions and guardians. The 'Ay' Sisters embody distinctive traits and inclinations, each contributing to the multifaceted tapestry of their family dynamics. Pidray aligns herself with the punk subculture, embodying rebellion and fortitude through her music and attire, much like her father's association with thunderstorms. She champions transformative change and advocates for societal progress. In contrast, Tallay gravitates towards the gothic aesthetic, exploring the depths of emotion and finding beauty in darkness. Her influence encourages introspection and an appreciation for life's complexities. Arsay, the youngest of the sisters, delves into indie and folk genres, using storytelling to spread messages of hope, unity, and love. Her nurturing disposition mirrors the qualities inherited from her parents, fostering a sense of community among their followers. Within the freezing mountains near Pandæmonium, the capital of the dimension, stands the Inanna Inn, a sanctuary owned by the 'Ay' Sisters. This establishment welcomes all who seek refuge, provided they show respect for the deities and demonstrate a willingness to combat the corruption emanating from Heaven. In contrast to the views expressed by the sisters regarding the Hazbin Hotel, they view it as a haven for what they whimsically term "emo theater kids," questioning why Lucifer and others have not capitalized on its potential to sway the Sinners' allegiance or mitigate the threats they face in brutal actions. Their reflections ultimately lead them to the realization that Lucifer, too, has undergone a subtle transformation, as noted by Darcy's discerning eye. The Inanna Inn itself is adorned with stained glass windows depicting the Anunnaki, a pantheon of god-like beings that have traversed numerous Megaverses within the Omniverse. Their journeys have been facilitated by the cosmic phenomenon known as "Nibiru," which temporarily weakens the barrier separating the afterlife from the mortal realm, enabling divine entities to traverse the multiversal expanse. It is within one of these multiverses, nestled in the Cartoonverse, that iconic characters like Scooby-Doo find their origins, adding a layer of interconnectedness to the vast tapestry of existence.

Queen Moloch - a deity known for child sacrifice. She is the ruler of the Despair Void, which is similar to the Greed Ring. According to mythology, children who are considered sinners or demons are sacrificed to a magical bronze bull, which is Moloch's pet. This happens if they dishonor the gods or if they request it themselves.

King Nergal – The deity of disease, who reigns over the Disease Void, presides over a realm with hospitals akin to the Sloth Ring. Plagues can strike at any moment in this realm. Sinners in this domain experience a unique connection between their behavior and health. When they show reverence and worship their deities, they are granted healing. However, if they engage in misconduct, they are plagued with sickness, seemingly enduring it indefinitely due to their immortality in this realm and the allure of Temptations. This deity's wrath led to the inception of calamities like the Black Plague and its modern counterpart, Covid-19. Infinitesimal traces of his magic contaminated fleas and animals on Earth, facilitating the spread of disease. This ire stemmed from mortals' failure to honor him and the gods, as well as corrupting people with religion and transforming them into fanatics. They even tried to hold back his anger once he witnessed the D.H.O.R.K.S. agents making a fool/drugging of one of his fellow Light Beyond the Star deities, the Scarlet King.

Queen Ereshkigal – The queen of the Death Void is an underworld goddess. She resides in futuristic cities nestled in dark sea caves, similar to the Envy Ring.

Queen Astarte (not related to the Tree of Life) – War goddess, sovereign of the Void of Destruction. This realm bears a resemblance to the Wrath Ring. Within its confines, elite warriors undergo training using a blend of demonic and angelic weaponry, laser firearms, and suits reminiscent of transformers. Imagine a darker version of Wakanda, enriched with minerals sourced from diversemultiverses.

Queen Agrat – A succubus-like deity resemblingLilithbut without blond hair, known asAdam's fourth wife and the ruler of theVoid of Damnation. This realm bears some resemblance to theLust Ring. Celebrations in this realm revolve around sex and polyamorous marriages, where sinners need not fear pregnancy.Agratunexpectedly becomes the girlfriend ofArchangel Raphaelonce he moves on fromAsmodeusof theLust RinginHell.

Queen Astaroth (not related to the Goetia demon) – goddess of war, fertility, and love, and she rules over the Darkness Void. It is said that if demons and sinners honor their deities and show respect from the depths of their hearts, they are gifted with fine foods and grand celebrations. However, if they fail, they are left with no choice but to eat clay, dust, and mud, and wander through the darkness.

Here are the names of the Voids: Daemonic, Destruction, Death, Darkness, Despair, Disease, and Damnation.

Chapter 28: Welcome to Cami's/the House of Chamuel or better known as, the House of Chastity

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Cami's,also referred to as theHouse of Camael or Chastity,is a romantic dinner-themed theater boat restaurant owned by the titular Archangel. Situated in the bayou marshes outside of Crescent City, the Chastity Halo, Heaven, this establishment offers a unique blend of sexually, platonically, and romantically themed dining experiences. Guests can expect good service and mouth-watering dishes at this one-of-a-kind venue.

Appearance

Outside

A white with golden accents multi-level riverboat featuring traditional design elements characteristic of a classic paddle steamer. It has three levels accessible to passengers, identifiable by the rows of windows and deck railings. At the top level, there's a pilot house, the enclosed part of the boat from where the captain navigates. Below it, on the second level, we see an open passenger deck with a roof supported by pillars, typical of such boats, providing shelter for the deck below. The bottom level is enclosed, suggesting a lower deck, likely containing the boat's service and passenger areas. The boat is propelled by a rear paddle wheel, partially visible, which is consistent with steam-powered riverboats of the 19th and early 20th centuries. Two tall, thin smokestacks rise from the center, emitting dark smoke, indicating the boat's steam engine is active. The presence of numerous windows suggests passenger cabins or communal areas within. The boat is adorned with string lights along the edges of each deck, adding to the festive or operational night-time lighting. The hull seems to be made of sturdy, possibly wooden material, common in riverboat construction of that era. The decks are lined with railings for safety, and there are lifeboats attached to the sides on the second level, indicating safety precautions.

Inside

An interior space designed as a restaurant or dinner theater. It's a grand two-story venue with a classic architectural style. The lower floor is furnished with round tables, each draped with tablecloths, and surrounded by wooden chairs with cushioned seats. On this floor, there are ornate lamps on each table, providing a warm glow. The flooring appears to be polished wood. The second story is a balcony level, accessible by a grand staircase in the center that splits into two as it ascends. The balcony rails are intricately designed, likely made of wrought iron or another decorative metal, and the structure is supported by columns with ornamental capitals. The ceiling is a barrel vault with exposed beams and an array of hanging lights or chandeliers providing illumination. There are arched stained glass windows adorned with drapes and greenery hanging from the balcony edge, contributing to an elegant and natural aesthetic.

The area was filled with calming red, pink, and white neon lights. Pink lotus lights illuminated small sections of the wall, while magenta lights added brightness to the place. The wallpaper was adorned with small symbols of dove wings on either side of a triangle with a heart in the middle. There was a golden cross-shaped stage at the center with the symbol of Camael in the center, which had the astrological sign of Mars on it. Twinkling lights are scattered across the ceiling, resembling stars, and additional greenery is suspended, adding a touch of nature indoors.

Description

Uri's offers a wide range of entertainment options for all couples, including comedy acts, live stage, and musical performances. Guests can also take the stage and serenade their loved ones. Not only are high-profile individuals like Darcy and the Morningstars welcome, but commoners and those of lower rank, as well as Non-Angels or Demons, are also invited to enjoy the offerings. The cuisine at Uri's is diverse, featuring dishes from New Orleans, and various Southeast Asian, Latin American, French, and Italian cuisines, among others. A key policy of Uri's is to never interfere in anyone's love life or to humiliate them about it. The entertainment room also has several private balconies overlooking the club which can only be used by Uriel, his staff, or his guards in case there is an intruder.

While this restaurant is upscale, it does not necessitate meticulous planning for reservations, and there is typically little to no waiting time, making it easily accessible. To dine at the restaurant, one simply needs to visit Chastity and obtain a ticket to board the boat, which operates during the late afternoon, dusk, and evening, extending into twilight. This schedule accommodates both regular patrons and couples seeking a more intimate dining experience, even offering backrooms and private alcoves for discreet conversations and personal celebrations. This arrangement ensures privacy and a sense of exclusivity, catering to those who prefer a more secluded setting.

Chapter 29: The Empreyan

Chapter Text

The Empreyan Mountains are located in the Halo (basically one of the circles of Heaven) of Humility, the highest plane of all existence, and is home to the Morningstar Manor.

Appearance

A lush, tropical paradise, dominated by a verdant tapestry of emerald and olive green foliage. Towering palm trees with auburn trunks punctuate the skyline, their fronds swaying gently against the backdrop of a soft, mango-tinted sky as dusk approaches. The undergrowth is a mosaic of ferns and shrubs in varying shades of lime and chartreuse, with the occasional brilliance of wildflowers peeking through in dashes of amethyst and goldenrod. The air itself seems to be drenched in a palette of warm colors, blending seamlessly from the golden hour's amber glow to the encroaching twilight's dusky mauve. The distant mountains loom as silhouettes, deep indigo against the sky, their contours softened by the mist that rises from the dense tropical heat.

There are known to be some colder and more frostier regions if you head up north, it will feel like an eternal blizzard and ten times worse conditions than the Himalayas.

Locations

Hanan Pachakutiq Apu

A large, solitary mountain under a night sky. The mountain appears to be a stratovolcano, characterized by its steep profile and summit crater, which glows with soft light, suggesting some volcanic activity. This glow is a muted white, reminiscent of antique white. The mountain itself is enveloped in shades of dark charcoal and onyx, blending seamlessly into the night. The sky is a tapestry of ebony, dotted with small flecks of off-white stars that vary slightly in size and brightness. The moon is full and luminous, painted in a stark achromatic tone, standing out against the surrounding darkness. In the foreground, there is a silhouette of foliage that could belong to a forest of tall grasses and shrubs, typical of a subalpine environment. These plants are depicted in a monochromatic color scheme, ranging from gunmetal to jet black, which doesn't allow for the discernment of specific patterns in the vegetation.

The interior of the cave is a monochromatic palette, primarily shades of grey. The cave walls are adorned with simplistic, child-like drawings. The figures are etched in white, depicting a range of subjects from humanoid shapes to various animals like elephants and what appears to be a crocodile. There are also several eyes with accentuated lashes, a common symbol in primitive art. The images have a spontaneous and random placement across the cave's surface, suggesting an unstructured form of expression. The cave itself could be categorized as a limestone cave, given the commonality of such caves having smooth walls that serve as canvases for ancient art. The overall atmosphere is dark and shadowy, with some lighter grey areas where either natural or artificial light touches the surface, highlighting the white drawings.

Darcy uses this cave as her primary base of operations for creating magical spells, crafting talismans, conducting rituals, and making deals. She is known to trap those who fail to keep their end of the bargain within the cave walls as cave drawings, at her whim. In the cave, she has a small cup containing the Blood of Supay, a black slime that, upon opening, releases small ghosts. Darcy uses this slime as a medium for painting her cave paintings and trapping people within them. She can even draw on her victim's faces, causing them to regurgitate small dinosaur spirits made of slime, ichor, and tar.

The Astrological Observatory of the Omniverse

Another one of Darcy's bases of operations, located near a cliff into the eternal Dark Sea, it houses the Oracle Fire which can see into any dimension and must be activated using flammable material.

The building depicted appears to be a fantastical, monolithic structure, characterized by its towering height and distinct mushroom-like cap. The cap of the building has a semi-circular shape with an undulating outline, resembling the cap of a mushroom. It features a central eye motif, which might be symbolic or serve as a window, and is adorned with spots or markings around its perimeter. Directly beneath the cap is a star-shaped ornament or design, possibly a window or emblem, centered on the structure's face. The main body of the building is a vertical, cylindrical column with a rugged surface, suggesting it could be made of stone or a similarly textured material. This shaft is segmented into several tiers or levels, each delineated by horizontal lines that could represent floors within the interior. Around the base of the structure are smaller formations resembling stalagmites, which could be made of the same stone-like material as the main building. These might serve as support structures, decorative elements, or smaller chambers related to the primary edifice. The ground surrounding the building is littered with similar smaller structures and debris, contributing to the ancient or otherworldly atmosphere of the scene.

The interior structure depicted is a grand mausoleum, with classical architectural features typical of Greco-Roman design. It is a square-based edifice, adorned with an array of ornamental elements such as pilasters, cornices, and a frieze displaying intricate bas-reliefs. The roof is a pyramidal spire topped with a sculptural group that includes an angelic figure with wings spread. The mausoleum's façade is punctuated by columns with Corinthian capitals supporting a broken pediment, beneath which is a roundel framed by moldings. Multiple candle-like embellishments appear to be stylized representations of fire, possibly indicating torches or braziers. The construction materials suggest stone or marble due to the texture and sheen. The entrance is an arched doorway, recessed within the thickness of the walls and flanked by sconces or holders that would typically house lamps or torches. The foreground includes a skull and bones, indicating the mausoleum's association with death and the afterlife. A palette that includes shades of grey, purple, pink, and orange, hinting at a setting or rising sun in the background that casts a warm glow over the scene. The sky is a dusky blue, transitioning to darker hues at the upper edge, suggesting either dawn or twilight.

Chapter 30: The Morningstar Mansion

Chapter Text

Heaven For My AU! - Anonymus338 (2)

The Morningstar Mansion or Manor is the home of the ruling dynasty of the empire, the Morningstars, it exists in the Halo of Humility and is situated in the remote Empreyan Mountains.

Appearance

The mansion is a vivid tableau of tropical splendor, nestled atop a gentle hill that seems to rise organically from the dense jungle surroundings. The structure boasts an eclectic fusion of architectural styles, predominantly echoing a Spanish colonial aesthetic with its terracotta roof tiles that shade into hues of burnt sienna and apricot against the sky. The walls are painted a bright salmon pink, which radiates warmly in the ambient light, accentuated with touches of turquoise around window frames and doorways, suggesting a playful yet traditional sensibility. Balconies adorned with intricate ironwork offer views of the surrounding landscape, and the mansion's multiple tiers cascade down the hillside like a stone waterfall, each level boasting its patios and verandas. The central dome atop the mansion is a polished copper-green, gleaming like an aged penny, while smaller domed towers flank it, lending an almost Byzantine feel to the silhouette. The mansion's facade is detailed with elaborate frescoes and mosaics, perhaps illustrating local flora and fauna, in a kaleidoscope of colors: jade greens, lemon yellows, and deep fuchsia. Each pattern is a meticulous work of art, evoking the vivacious spirit of the jungle with geometric precision and artistic flair.

The background is a lush, tropical paradise, dominated by a verdant tapestry of emerald and olive green foliage. Towering palm trees with auburn trunks punctuate the skyline, their fronds swaying gently against the backdrop of a soft, mango-tinted sky as dusk approaches. The undergrowth is a mosaic of ferns and shrubs in varying shades of lime and chartreuse, with the occasional brilliance of wildflowers peeking through in dashes of amethyst and goldenrod. The air itself seems to be drenched in a palette of warm colors, blending seamlessly from the golden hour's amber glow to the encroaching twilight's dusky mauve. The distant mountains loom as silhouettes, deep indigo against the sky, their contours softened by the mist that rises from the dense tropical heat.

Courtyard

The courtyard is vibrant, and filled with a variety of colors and elements. The central feature is a large tree with a thick trunk and a lush canopy of green leaves, possibly an oak, surrounded by a bed of pink and red flowers. The flooring is a checkerboard pattern of light and dark gray tiles. Surrounding the courtyard, there is a series of arches supporting a roof, the arches are made of gray stone, and the roof is covered with blue ceramic tiles. The walls are painted in an array of colors: some sections are salmon pink, others are in shades of orange and purple, with detailing around the windows and doors in turquoise and yellow. There are balconies above with intricately patterned railings in a light green hue, and hanging gardens with cascading greenery and flowers in vibrant pinks and reds. The doors and windows feature carved designs and are painted in bright, bold colors, some doors in a deep blue and others in a warm yellow, with the walls around them decorated with mosaic patterns in blues, yellows, and purples. Several potted plants display a mix of green leaves and colorful flowers, placed along the walkways and on the balconies. The courtyard has an open feel to it, with light filtering through the tree leaves and casting dappled shadows on the ground, giving the space a tranquil and inviting atmosphere.

Kitchen

This kitchen presents a vibrant and cozy traditional aesthetic, with its walls bathed in a warm peach color. The floor is laid with terracotta tiles featuring an intricate pattern of square and rectangular shapes, predominantly in shades of sage green, muted mustard, and brick red. The ceiling remains unseen, but the room is well-lit, suggesting ample lighting, possibly natural, from an unseen source. Centered in the room is a robust, rectangular wooden table, its grain suggesting a natural, unstained finish. Surrounding the table are chairs painted in sunshine yellow, and deep lavender, and one that appears to have a natural wood finish, each with a simple, rustic design. The kitchen counters, curved at one end, are a deep rosewood color, likely stained wood, with a polished finish. Above the counters, open shelves hold a collection of dishes and containers in a mix of cobalt blue, aqua, cherry red, and sunny yellow, creating a cheerful contrast against the earthy wall tone. A prominent feature is the traditional, wood-fired oven with a terracotta exterior, radiating a warmth that matches the aesthetic of the room. Its arch shape is classic of Mediterranean or Spanish-style kitchens. Various pots and pans hang from a wrought iron rack above the island counter, adding to the rustic charm with their varied shapes and hues of crimson and steel. Flanking the shelves and counters are potted plants with lush green foliage, adding a touch of nature to the space. The overall ambiance is one of warmth and hospitality, inviting a sense of homely comfort.

Second Floor

A vividly colored, second-floor interior balcony that overlooks an inner courtyard, featuring a series of classically styled arches. Starting from the left, a navy blue door opens to reveal a night scene, hinting at an exterior space. Beside it, a grand Tuscan column stands, supporting the archway above, painted in a warm terracotta hue that complements the sun-drenched ambiance. Moving to the right, the eye-catching green door, reminiscent of a spring bud, stands ajar, leading to another mysterious room. The walls surrounding it are adorned with a series of framed photographs and paintings, creating a gallery wall that adds a personal touch to the space. These frames vary in style and color, adding to the eclectic feel of the decor. The balcony itself, accessible via the terracotta-tiled flooring, is lined with a classic wooden balustrade, detailed with turned balusters that provide both safety and an aesthetic appeal. Across from the green door, a pink watering can rests on a chair painted in Prussian blue, suggesting the care given to the potted plants that bring life to the space. Next to this setup, the scene is illuminated by warm light from a black, traditional, wrought-iron lantern that hangs from the archway. The next door in this vibrant sequence is fuchsia, offering a bold contrast to its surroundings, while the final door on the far right is a calm teal, each door providing a pop of color and a sense of individuality to the corresponding rooms. The arches above are a classic Spanish colonial design, with their clean curves and the play of light and shadow emphasizing the depth of the space. Below, the balcony continues, and the wall takes on a burnt sienna tone, rich and earthy, which complements the overall warm color palette of the setting. The ceiling is not visible, but the continuation of the arches suggests a long corridor behind the viewer, potentially wrapping around an inner courtyard.

The Rooms

The rooms of the mansion are a fascinating ensemble, each with a door that serves as a threshold between the mundane and the marvelous. Upon opening a door, one might wonder if they've stepped into an entirely new dimension, so striking and distinct is each space from the last. Yet, there remains a thread of architectural continuity that weaves through the design, ensuring that each room, while unique, is unmistakably a part of the greater whole of the house. Inside, these rooms transform into magical yet finite spaces, each holding its secrets and wonders. Some rooms may expand beyond their physical boundaries, with ceilings painted like the night sky that seem to stretch into infinity.

  • Darcy's Room: Darcy's room appears to be a pocket dimension that one can enter simply by stepping through the door, which is colored black with a glowing white aura instead of depicting the person who owns the room, instead it depicts a window into starry night sky. Upon entering, one encounters a vast almost endless hallway with the walls being a blinding white and the floor being polished clean marble/porcelain whoever walks in seems to have a color palette that becomes brighter and less saturated, with increased highlights and softer shadows or becomes dominated by the achromatic colors and becomes achromatic themselves. The hallway is topped with black torches with red-and-white flames and leads to two massive onyx-colored double doors with intricate carvings. Inside the inner chambers, stretching out in impossible dimensions, its walls are adorned with tapestries that depict celestial events—comets streaking across star-filled skies, nebulae swirling in the depths of space, and distant galaxies colliding in a cosmic dance. These tapestries seem alive, their stars twinkling and comets moving subtly, casting a soft, otherworldly glow that illuminates the room. Nearby, there is a bed with a frame, crafted from cosmic obsidian that boasts carvings that seem to dance and shift, telling tales of creation, destruction, and the eternal cycle of the cosmos. The headboard, towering and imposing, is a canvas for a breathtaking mural that captures the essence of a nebula—a blend of darkness and light, with specks of vibrant colors that seem to hold entire galaxies within them. The bedspread is thick, glowing, and colored a stark white. The inner blanket is a torn piece of the night sky modified by Darcy to show constellations, twinkling stars, and all manner of cosmic events along with Blitzo weaving some constellations of horses in there as well. The bed hangings are made of black-colored silk with glowing diamonds and once fully wrapped around the bed, they can conceal anything and are hard to open. Beside the bed, are doors that lead to pocket dimensions that serve Darcy's uses, and are not clearly labeled. One opens to Darcy's bathtub which is shaped similarly to the Milky Way galaxy with hundreds of bubbles representing different scenes across the Omniverse.
  • God, Alastor, and Roo's Room: Entering this room is like stepping into an ethereal, infinite expanse, transcending the very concept of a traditional room. The door opens into a space that seems to stretch endlessly, with walls that shimmer in iridescent hues, reflecting God's multifaceted nature. The ceiling, a breathtaking canvas, displays an ever-changing celestial tapestry, showcasing vibrant galaxies, twinkling stars, and nebulae in motion, mirroring the dynamic universe He oversees. At the center of this cosmic spectacle stands a majestic bed, seemingly carved from celestial materials, radiating a soft, divine glow. The bed is adorned with silky, sky-blue linens, and the headboard, an intricate lattice of golden filigree, features motifs of angelic wings and ethereal creatures. Suspended above the bed are four luminous orbs, echoing the appearance of His disembodied, floating eyes, casting a gentle, otherworldly light. Beside the bed, a nightstand of polished, dark celestial wood holds an array of peculiar objects: a mystical orb that whispers ancient prophecies, a quill that writes in glowing script, and a tome bound in starlight, its pages filled with the secrets of creation and existence. In one corner, a grand, antique desk sits, its surface scattered with curious artifacts: intricate gothic dolls, taxidermy of fantastical beasts, and scrolls of cryptic timelines. The desk, crafted from wood as old as time, is adorned with golden accents and angel-wing motifs, embodying both His fatherly wisdom and whimsical creativity. The room's ambiance fluctuates between serene tranquility and spirited whimsy, reflecting His dual nature. At times, the space fills with the soft melody of His celestial singing, echoing through the cosmos.
  • Archangel Gabriel's Room:Stepping through the door into Archangel Gabriel's room, one is immediately transported into a realm that seems to blend the ethereal with the Baroque, a perfect reflection of Gabriel's persona. The room, spacious and airy, is dominated by a color scheme that echoes his attire: deep midnight blue, off-white, and accents of gold. The walls are adorned with Baroque-inspired murals, depicting scenes of celestial charity and guidance, interwoven with modern, abstract designs that shimmer slightly, as if alive with a light of their own. At the center of the room stands a grand, four-poster bed, its frame crafted from dark, polished wood with gold inlays, mirroring the intricate designs of Gabriel's rapier. The bedspread is a luxurious midnight blue, embroidered with off-white and gold patterns, reminiscent of the coat he wears. Above the bed, a canopy of sheer, off-white fabric drapes down, adding a touch of softness to the room's grandeur. Adjacent to the bed is a stately desk, its surface a testament to Gabriel's work for humanity. Piles of parchment, quills, and inkwells sit alongside modern gadgets, all tools in his mission of charity. A small, ornate trumpet, a symbol of his love for music, rests in a place of honor on the desk. In one corner of the room, there is a cozy nook, a sanctuary for Gabriel's quieter moments. A plush, off-white armchair faces a fireplace, where the flames dance in hues of blue and gold. Beside the chair, a small table holds a single, elegant cup and a pot of black coffee, a subtle nod to his known reliance on the beverage. The room is illuminated not by traditional lights but by ethereal orbs that float gently near the ceiling, casting a soft, celestial glow. The windows are large, offering a view of the heavens, with curtains in a sheer off-white fabric that billows gently in a breeze that seems to come from nowhere. Throughout the room, there are subtle hints of water motifs, reflecting Gabriel's connection to the moon and water. Small fountains and basins are strategically placed, their gentle trickling sound providing a soothing backdrop. The floor, a polished marble in shades of blue and white, has intricate designs that resemble flowing water.
  • Archangel Zadkiel's Room:Upon entering Zadkiel's room, one immediately steps into a space that beautifully reflects Her celestial and futuristic essence. The room is bathed in soft, ethereal light, emanating from hidden sources, casting a gentle glow on the walls that seem to be painted with a sky-blue hue, mirroring the color of Her gown. This serene backdrop is complemented by a ceiling that mimics a dynamic, daytime sky, complete with soft, drifting clouds and the occasional glimmer of a distant star. The centerpiece of the room is a magnificent bed, crafted from a sleek, modern material that shimmers subtly in the light. The bedspread is a rich purple, a nod to Zadkiel's association with the purple flame, adorned with intricate patterns that seem to tell a story of redemption and mercy. Above the bed, a canopy of sheer white fabric drapes elegantly, giving the impression of a peaceful cloud. Adjacent to the bed is a large desk, where Zadkiel conducts Her scholarly work. The desk is organized meticulously, with ancient scrolls and modern tablets coexisting harmoniously. A holographic display, projecting images of celestial bodies and historical events, floats above the desk, showcasing Zadkiel's role as a teacher and guide. One side of the room is dedicated to a cozy, inviting sitting area, with plush chairs and a low table. Here, Zadkiel entertains visitors or enjoys moments of contemplation. The chairs are upholstered in a soft, sky-blue fabric, and the table is made of a translucent material that seems to hold a galaxy within it. The walls are adorned with artwork that blends Renaissance angelic representations with futuristic elements, symbolizing Zadkiel's unique blend of ancient wisdom and modern understanding. Some of these pieces are interactive, responding to the presence of the room's occupant with subtle changes in color or form. In one corner stands a small, intimate stage, complete with a microphone and instruments, where Zadkiel indulges in Her love for singing. The stage is equipped with lighting that can be adjusted to set the mood, whether for a solo performance or a duet with Raphael. Throughout the room, there are subtle touches that reflect Zadkiel's compassionate nature and affinity for children. Soft, playful accents, such as cushions shaped like clouds or small, whimsical sculptures, are scattered around, adding a sense of warmth and welcome. Zadkiel's room, with its harmonious blend of celestial tranquility and modern elegance, serves as a sanctuary of wisdom, mercy, and spiritual power. It is a space where the past and the future converge, embodying the essence of an angel who is both a righteous leader and a nurturing guide.
  • Uriel's Room:Crossing the threshold into Uriel's room, one is enveloped in an ambiance that perfectly encapsulates Her nature: a blend of regal solemnity, scholarly pursuit, and ethereal magic. The room's design harmoniously merges medieval and Renaissance influences with fantastical elements, creating a space that is both awe-inspiring and intellectually stimulating. The room is dominated by a color palette of black, white, and gold, reflecting Uriel's attire. The walls are adorned with tapestries depicting scenes of enlightenment and celestial battles, each intricately woven with gold thread that sparkles subtly in the light. High, arched windows allow soft, natural light to filter in, casting the room in a serene glow. At the center of the room is a large, circular table made of dark, polished wood. Around it are several chairs, each with a high back and cushioned seat, providing a comfortable space for study and contemplation. The table is scattered with books, scrolls, and celestial maps, hinting at Uriel's scholarly pursuits. Hanging above the table is a chandelier, its design reminiscent of a celestial orb, casting a warm, golden light that illuminates the space. In one corner of the room stands a magnificent bookshelf, reaching almost to the ceiling. It is filled with ancient tomes and modern works, covering topics from theology to arcane magic. A sliding ladder allows access to the higher shelves, where the most rare and valuable books are kept. Opposite the bookshelf is a cozy reading nook, complete with a plush armchair and a small side table. A standing lamp with a stained glass shade provides a soft light, perfect for reading. The nook is situated beside a large fireplace, where a fire crackles quietly, adding warmth to the room. Uriel's magical staff, a focal point of Her power, is displayed prominently on a stand near Her desk. The desk itself is an elegant piece, with a smooth, black surface and gold trim. It holds various writing instruments, a stack of parchment, and a small, mystical orb that glows with an inner light. Throughout the room, subtle hints of Uriel's virtue of Chastity are woven into the decor. Symbols of purity, light, and enlightenment are present in the artwork and the design of the furnishings. The overall atmosphere of the room is one of calm and introspection, a sanctuary for study, meditation, and the occasional prank.
  • Raphael's Room:As you step through the door into Raphael's room, you're greeted by an environment that perfectly encapsulates his blend of futuristic and fantastical elements. The room is a seamless fusion of a high-tech medical facility and a tranquil healing sanctuary, reflecting Raphael's dedication to health and his advanced knowledge of both human and angelic anatomy. The room is spacious and airy, with walls that emit a soft, moonlit pearl glow, mirroring Raphael's skin tone. The lighting is designed to be calming, with a spectrum of soft grays and gentle goldenrod accents, providing a serene and sanitary atmosphere. High-tech medical equipment, sleek and minimalist in design, lines one side of the room. These machines are of an advanced design, possibly from a future era or alternate reality, and are meticulously arranged to suggest both efficiency and care. In the center of the room stands a state-of-the-art medical bed, equipped with monitors and devices that seem to float and move with a mind of their own. This bed, while designed for healing, also has comfort and elegance to it, with soft, silk linens in a muted goldenrod hue, reflecting Raphael's preference for such materials. The room features a large, interactive holographic display that Raphael uses for both studying and teaching various forms of magic for healing, including Waterbending techniques. The display is capable of showing intricate anatomical details or serene, natural scenes, depending on the need of the moment. One corner of the room is dedicated to relaxation and self-care. Here, you find a small, personal sanctuary with a plush, reclining chair, surrounded by plants that purify the air and emit a gentle, soothing fragrance. A collection of holy hand sanitizers and other health-promoting items are neatly arranged on a nearby table. Raphael's staff, a symbol of his status and power, is prominently displayed on a stand. The goldenrod and burnished gold spiral design of the staff contrasts beautifully with the room's subtle color scheme. The winged figure at the top of the staff seems to watch over the room, a guardian of healing and protection. The ceiling of the room is a marvel in itself. It's a dynamic, holographic display that shows a constantly changing sky, reflecting Raphael's moods and the time of day. At times, it shows a peaceful night sky, and at others, a bright and hopeful sunrise, always in motion and always mesmerizing. Throughout the room, there are subtle nods to Raphael's aversion to germs and his advocacy for good health. Surfaces are sleek and easy to clean, and the air feels fresh and invigorating. Everything in the room speaks of a harmonious balance between advanced technology and natural healing, perfectly embodying Raphael's personality and mission.
  • Johpiel:Upon entering Archangel Jophiel's room, one is greeted with an ambiance that is both celestial and artistically profound, reflecting Her dual nature as an architect and artist. The room, expansive and bathed in natural light, serves as a canvas for Her architectural prowess and artistic talents. The central feature of Jophiel's room is a large, circular area that serves as both a studio and a living space. The walls here are adorned with murals that depict various celestial scenes, blending Baroque artistry with modern abstract elements. The color palette is vibrant, featuring electric blues and red pinks, echoing the colors of Her jumpsuit. The murals are not static; they seem to shift and change subtly, reflecting Jophiel's ongoing creative process. In the center of this area stands an artist's easel, surrounded by a variety of art supplies and tools. The easel holds a large canvas, currently displaying an intricate, half-finished painting that captures the essence of divine beauty. Nearby, a large drafting table is strewn with architectural blueprints and sketches, showcasing Her role as a celestial architect. The floor of the room is a masterpiece in itself, designed like a mosaic with tiles that depict a celestial crescent moon and stars, crafted in shades of blue, pink, and gold. The tiles shimmer lightly as if reflecting the light of distant stars. One side of the room is dedicated to a cozy, yet elegant living space. A plush sofa, upholstered in a deep navy blue fabric with gold accents, faces a fireplace. The mantle of the fireplace is ornately decorated with Baroque-style carvings and figurines. Above it hangs a large, ornate mirror with a gold filigree frame, reflecting the room's artistic ambiance. Jophiel's sleeping area is slightly elevated on a platform, separated from the main space by a series of graceful arches. The bed is simple yet elegant, with a high headboard in a dark wood, accented with gold. The bedspread is a luxurious fabric in electric blue and red-pink, mirroring Her attire. The room's lighting is a blend of natural light from large windows and soft, artificial light from strategically placed lamps and chandeliers, all designed to highlight the artistic elements of the room. The windows themselves are tall and arched, with stained glass panels that cast colorful patterns across the room. Throughout the room, there are subtle references to Her musical talents, such as a beautifully crafted harp in one corner, its wood polished to a high shine, and its strings gleaming in the light. Nearby, a small collection of musical scores and compositions are neatly arranged.
  • Michael's Room:Crossing the threshold into Michael's room feels like stepping into a space that is both timeless and futuristic. The room, expansive and majestic, mirrors his unique blend of military regality and celestial might. The overarching theme is a harmonious fusion of ethereal grandeur and science-fiction elegance, with a color palette of clean white, royal blue, soft amber, and striking gold accents. The focal point of the room is a magnificent bed that appears to float above the ground. Its structure is a sleek, futuristic design with sharp, angular lines, embodying Michael's military precision. The bedspread is a pristine white, accented with royal blue and gold, echoing his military-style jacket. Above the bed, a halo-like structure made of concentric golden rings and sharp angles, reminiscent of the accessory floating above his head, casts a soft, ambient light. The walls are adorned with dynamic holographic displays that project scenes of celestial battles, heavenly landscapes, and abstract representations of mythological and cosmological narratives, constantly shifting and evolving. This visual spectacle is not just a mere decoration but a reflection of the narrative Omniverse that Michael is deeply connected to. In one corner of the room stands a commanding desk, crafted from materials that seem both ancient and advanced. The desk is equipped with an array of futuristic gadgets and tools for command and strategy, reflecting his role as a natural leader. His staff, a symbol of his authority, is displayed prominently, its sapphire blue gem centerpiece casting a soft glow. The room also features a training area, equipped with advanced technology for combat practice and physical training. This area includes a holographic simulator, allowing Michael to engage in virtual battles and hone his formidable combat skills. A cozy lounge area is set up near a large viewport, offering a view of celestial landscapes and starfields. This space is furnished with comfortable seating, where Michael can relax and reflect, or engage in discussions with his siblings or other celestial beings. Throughout the room, advanced sound systems play a mix of celestial music and modern sounds, accommodating his whimsical and playful spirit. The lighting in the room is soft and adjustable, capable of shifting from a bright, energizing ambiance to a more subdued, contemplative mood.
  • Sandalphon's Room:Sandalphon's room is an embodiment of celestial high fantasy, a space that seamlessly blends the ethereal with a warrior's practicality. Upon entering, one is greeted by a monochromatic palette of greys and off-whites, creating an atmosphere that is both otherworldly and calming. The walls are adorned with intricate, celestial-inspired murals, capturing scenes of battles and serenity in equal measure, reflecting Sandalphon's dual nature as a warrior and nurturer. The centerpiece of the room is a majestic bed, resembling a throne of sorts, with a high, angular headboard that mimics the design of her armor. The bedspread is a smooth, metallic grey, reminiscent of her tunic, with subtle patterns that catch the light like silk charmeuse. Around the bed, the floor is adorned with rugs that mimic the appearance of marble or alabaster, enhancing the room's statuesque quality. One corner of the room is dedicated to Sandalphon's martial prowess. Here, a mannequin stands, displaying her segmented armor, polished to a high sheen. Weapons, including her stylized sword, are displayed with reverence, each piece a work of art in its own right. In stark contrast, another corner serves as a cozy retreat, with a plush, off-white armchair and a small bookshelf filled with volumes of poetry and philosophy, reflecting her intellectual and emotional depth. A small, minimalist fireplace adds warmth to this nook, inviting moments of introspection and peace. The room's windows offer views of celestial landscapes, shifting from starry night skies to sunrises over distant, fantastical horizons. The lighting in the room is soft and ambient, emanating from strategically placed orbs that cast a gentle glow, reminiscent of the moon's light.
  • Barachiel's Room:Barachiel's room is a modern sanctuary, combining elements of futuristic design with traditional archangel iconography. The room is bathed in a palette of white, black, and vibrant orange, reflecting the boldness and warmth of his attire. The walls are sleek and smooth, with angular designs that create a sense of dynamic movement. In the center stands a minimalist bed, its frame white with black and orange accents, mirroring the colors of his coat. The bedding is luxurious, inviting rest, a nod to his role as a healer and therapist. Above the bed, a modern art installation serves as a headboard, incorporating elements of a laurel wreath and a cross, symbolizing victory and spiritual protection. The room features a state-of-the-art workspace, equipped with the latest technology to aid Barachiel in his legal and psychological work. The desk is a clean, white surface, with a high-tech computer and various legal tomes, representing his dedication to justice and healing. A comfortable sitting area is arranged near a large window, offering a view of the heavenly gardens. Here, Barachiel can entertain guests or engage in quiet contemplation. The seating is modern and comfortable, with orange cushions adding a pop of color. The lighting in the room is bright and clear, with adjustable settings to suit various moods and activities. Golden accents, reminiscent of his gold stitching and buttons, add a touch of elegance and divinity.
  • Cassiel's Room:Cassiel's room is a realm of balance and restraint, reflecting his detached yet dramatic personality. The room is spacious and minimalistic, with a color scheme of grey, white, and pink, mirroring his attire. The walls are adorned with simple, elegant art, featuring abstract representations of wings and halos. The bed is a sleek, modern design, low to the ground with a grey bedspread accented with pink stripes. The headboard is an artistic interpretation of his unique halo, incorporating spikes and vertical lines into its design. A prominent feature of the room is Cassiel's organ, situated in a dedicated alcove. The organ is grand and ornate, with pipes that reach towards the ceiling, which is painted to resemble the night sky. This space serves as a sanctuary for Cassiel's dramatic and musical expressions. A large, comfortable chair sits in front of a large window that overlooks tranquil, celestial landscapes. Here, Cassiel can meditate or strategize, surrounded by the serene beauty of the heavens. The room's lighting is subtle and atmospheric, with soft pink and white hues that create a calming ambiance. The floor is covered with a plush, grey carpet, adding to the room's serene and contemplative atmosphere.
  • Metatron's Room:Upon entering Metatron's room in the Morningstar Mansion, you are immediately enveloped in an ambiance of tranquility and minimalistic elegance, a perfect reflection of his serene yet profound nature. The room is a harmonious blend of celestial and futuristic elements, creating a space that is both otherworldly and intimately connected to the essence of Metatron. The predominant color scheme is a soft, muted palette of pastels, with hints of reddish-magenta and lavender, reflecting his unique hair color. The walls are adorned with subtle geometric patterns, a nod to his proficiency in geometry, and feature holographic displays that constantly shift between various celestial and abstract forms. At the center of the room is a minimalist bed, its design sleek and unadorned, covered with linens that have a pearlescent sheen, echoing Metatron's ethereal skin tone. The bed is positioned so that it faces a large, panoramic window that offers a breathtaking view of the Empyrean Mountains, symbolizing his connection to the divine and the natural world. A prominent feature of the room is Metatron's workspace, a streamlined desk equipped with advanced technology, including his unique Scrolls. These devices, resembling traditional paper scrolls but with cutting-edge functionalities, float around the desk, ready to assist him in his celestial duties. The desk itself is clutter-free, save for a few essential items: a quill that writes in glowing ink, a stack of ethereal parchment, and impossibly tall books of 50 feet made out of polished stone tablets as well as plus-sized infinitely long papyrus scrolls. In one corner of the room, there's a cozy reading nook, complete with a comfortable armchair and a small library of books, ranging from heavenly records to earthly novels that he has inspired. This area serves as a sanctuary for contemplation and relaxation, where Metatron can indulge in his love for literature and music. The room's lighting is soft and ambient, emanating from strategically placed orbs that cast a gentle glow, reminiscent of the colors of his wings. These lights can change hues to reflect his mood or the task at hand, adding an interactive element to the environment. One wall is dedicated to a sophisticated sound system, capable of manifesting music out of thin air. This setup allows Metatron to enjoy his beloved musicals and even use songs for his unique abilities of hypnosis and brainwashing when needed.
  • Luniel, Ludovic, and Luxor's Room: The room shared by Luneil, Luxor, and Ludovic is a harmonious blend of their distinct personalities and elements, representing the sun, moon, and twilight. Upon entering their room, one feels as if stepping into a realm where time and space converge in an eternal dusk, seamlessly merging day with night. The room is divided into three distinct areas, each reflecting the individual traits of the brothers, yet interconnected by a central theme of celestial harmony. The walls are painted in a gradient that transitions from a radiant sunrise at Luxor's side to a serene twilight at Ludovic's and culminates in a starry night sky above Luniel's space. At the heart of the room stands a unique bunk bed, crafted with intricate details that pay homage to each brother's essence. The top bunk, belonging to Luneil, is designed like a floating celestial body, wrapped in chains of glowing blue light that mimic the moon's orbit. The underside of this bunk is a canvas of twinkling stars, casting a soft luminescence over the room. Luxor's bunk, the top one, radiates with the warmth of the sun. The bed frame is adorned with patterns of sunrays and solar flares, finished in hues of gold and tangerine. Gentle light emanates from the bed, mimicking the comforting glow of the sun at its zenith. The middle bunk, belonging to Luneil, is designed like a floating celestial body, wrapped in chains of glowing blue light that mimic the moon's orbit. The underside of this bunk is a canvas of twinkling stars, casting a soft luminescence over the room. The bottom bunk, Ludovic's domain, is a haven of twilight mystery. The bed is encased in a velvet canopy of deep blues and purples, with patterns that resemble the enigmatic beauty of the night sky at dusk. The area around his bed is adorned with gothic and punk elements, creating a space that is both enigmatic and inviting. Each brother's area is customized to reflect their personality and interests. Luxor's section is vibrant and full of energy, decorated with solar-themed artifacts and a small stage for his vaudevillian performances. His walls are lined with shelves displaying his collection of sun-related memorabilia. Luniel's corner is more subdued, with a focus on lunar motifs. A collection of moonlit poetry and nocturnal creature figurines adorn his shelves. The space has a tranquil, reflective ambiance, perfect for his more introspective moments. Ludovic's area is a blend of gothic elegance and punk rawness. His space is filled with books on twilight psychology, music records, and instruments that capture the essence of the night. The decor is a mix of dark, rich textures and punk-inspired art, creating a space that is both mysterious and comfortable. The room also features shared spaces that encourage brotherly bonding. A cozy sitting area with a circular couch sits under a simulated sky that transitions from day to night, reflecting the passage of time. A large bookshelf, filled with an eclectic mix of literature, flanks one wall, while the opposite wall showcases a mural depicting the celestial dance of the sun, moon, and twilight. In one corner of the room, there's a small entertainment area with games and a music system, allowing for fun and relaxation. The lighting in the room is designed to complement each brother's theme, with a soft, adjustable luminosity that can change to suit their mood or activity.

Trivia

  • The Morningstars' emotions are connected to the house and are an extension of themselves, for example: The wallpaper changes based on an emotional change.
  • The house is mostly inspired by thehaciendaarchitecture.
  • Each door has a stylistic representation of their respective angel with their name marked at the top and glowing, like an LED sign.
  • It is inspired by Encanto's Casita (if anyone knows).

Chapter 31: Time Zones of the Afterlife Realms/Time Differences

Chapter Text

Hell Timezones

  • Pride - Day and Night (Sky colors - At night, a deepcrimson hue enveloped the surroundings, while during the day, the sky took on a pale red, almost pinkish tint.)
  • Wrath - Day and Night (The daytime sky displays a warm orange hue, transitioning to a pinkish-red tint in the afternoon and a purplish-red shade at night.)
  • Gluttony - Constant Daytime (Daytime sky is amber-yellow colored with a hexagon pattern)
  • Greed - Day and Night (During the day, the sky appears green in color whereas at night, the sky appears blue with red stars. The moon is a spinning greenish-yellow coin with on side being a dollar sign, and the other being the Mammon 'M' jester-shape insignia. The sun is the same, except colored a vibrant blinding gold.)
  • Lust - Constant Night (Dark blue/purple indigo colored with stars)
  • Envy - Constant Night (stormy night sky featuring a softly tinted, otherworldly purple hue transitioning from cyanto purple, or greenish-cyanto purple.)
  • Sloth - Day and Night (Light pink colored sky and "Zzz" shaped clouds, with the night sky being a mauve-eggplant very dark purple color with glowing cyan stars)

Hell's geography is a separate dimension that is below the Mortal Plane (Human Hellaverse Realm), which is a funnel or inverted cone descending in seven rings until a dark portal that is transported into the Dark Sea, or Abyss of Discord—an endless chaotic sea and the first dimension in all of the Omniverse.

Heaven Timezones

  • Humility - Day and Night
  • Patience - Constant Day
  • Temperance - Day and Nigt
  • Charity - Day and Night
  • Chastity - Day and Night
  • Kindness - Constant Day
  • Diligence - Day and Night

Heaven/Hell/Irkalla (opposite 2P Hell allied with Heaven) Time Difference With Earth

10,000 Afterlife Years (From the beginning of Eden all the way to the Present) = 4.543 billion Earth years

The age of the universe is approximately 30,376 Afterlife years when translated from its Earth age of 13.8 billion years.

Heaven For My AU! - Anonymus338 (2024)
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